﻿ Binary Option Payoff Formula Example

# Binary Option Payoff Formula Example

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##### No gods, no kings, only NOPE - or divining the future with options flows. [Part 3: Hedge Winding, Unwinding, and the NOPE]

Hello friends!
We're on the last post of this series ("A Gentle Introduction to NOPE"), where we get to use all the Big Boy Concepts (TM) we've discussed in the prior posts and put them all together. Some words before we begin:
1. This post will be massively theoretical, in the sense that my own speculation and inferences will be largely peppered throughout the post. Are those speculations right? I think so, or I wouldn't be posting it, but they could also be incorrect.
2. I will briefly touch on using the NOPE this slide, but I will make a secondary post with much more interesting data and trends I've observed. This is primarily for explaining what NOPE is and why it potentially works, and what it potentially measures.
My advice before reading this is to glance at my prior posts, and either read those fully or at least make sure you understand the tl;drs:
Depending on popular demand, I will also make a last-last post called FAQ, where I'll tabulate interesting questions you guys ask me in the comments!
---
So a brief recap before we begin.
Market Maker ("Mr. MM"): An individual or firm who makes money off the exchange fees and bid-ask spread for an asset, while usually trying to stay neutral about the direction the asset moves.
Delta-gamma hedging: The process Mr. MM uses to stay neutral when selling you shitty OTM options, by buying/selling shares (usually) of the underlying as the price moves.
Law of Surprise [Lily-ism]: Effectively, the expected profit of an options trade is zero for both the seller and the buyer.
Random Walk: A special case of a deeper probability probability called a martingale, which basically models stocks or similar phenomena randomly moving every step they take (for stocks, roughly every millisecond). This is one of the most popular views of how stock prices move, especially on short timescales.
Future Expected Payoff Function [Lily-ism]: This is some hidden function that every market participant has about an asset, which more or less models all the possible future probabilities/values of the assets to arrive at a "fair market price". This is a more generalized case of a pricing model like Black-Scholes, or DCF.
Counter-party: The opposite side of your trade (if you sell an option, they buy it; if you buy an option, they sell it).
Price decoherence ]Lily-ism]: A more generalized notion of IV Crush, price decoherence happens when instead of the FEPF changing gradually over time (price formation), the FEPF rapidly changes, due usually to new information being added to the system (e.g. Vermin Supreme winning the 2020 election).
---
One of the most popular gambling events for option traders to play is earnings announcements, and I do owe the concept of NOPE to hypothesizing specifically about the behavior of stock prices at earnings. Much like a black hole in quantum mechanics, most conventional theories about how price should work rapidly break down briefly before, during, and after ER, and generally experienced traders tend to shy away from playing earnings, given their similar unpredictability.
Before we start: what is NOPE? NOPE is a funny backronym from Net Options Pricing Effect, which in its most basic sense, measures the impact option delta has on the underlying price, as compared to share price. When I first started investigating NOPE, I called it OPE (options pricing effect), but NOPE sounds funnier.
The formula for it is dead simple, but I also have no idea how to do LaTeX on reddit, so this is the best I have:

https://preview.redd.it/ais37icfkwt51.png?width=826&format=png&auto=webp&s=3feb6960f15a336fa678e945d93b399a8e59bb49
Since I've already encountered this, put delta in this case is the absolute value (50 delta) to represent a put. If you represent put delta as a negative (the conventional way), do not subtract it; add it.
To keep this simple for the non-mathematically minded: the NOPE today is equal to the weighted sum (weighted by volume) of the delta of every call minus the delta of every put for all options chains extending from today to infinity. Finally, we then divide that number by the # of shares traded today in the market session (ignoring pre-market and post-market, since options cannot trade during those times).
Effectively, NOPE is a rough and dirty way to approximate the impact of delta-gamma hedging as a function of share volume, with us hand-waving the following factors:
1. To keep calculations simple, we assume that all counter-parties are hedged. This is obviously not true, especially for idiots who believe theta ganging is safe, but holds largely true especially for highly liquid tickers, or tickers will designated market makers (e.g. any ticker in the NASDAQ, for instance).
2. We assume that all hedging takes place via shares. For SPY and other products tracking the S&P, for instance, market makers can actually hedge via futures or other options. This has the benefit for large positions of not moving the underlying price, but still makes up a fairly small amount of hedges compared to shares.

# Winding and Unwinding

I briefly touched on this in a past post, but two properties of NOPE seem to apply well to EER-like behavior (aka any binary catalyst event):
1. NOPE measures sentiment - In general, the options market is seen as better informed than share traders (e.g. insiders trade via options, because of leverage + easier to mask positions). Therefore, a heavy call/put skew is usually seen as a bullish sign, while the reverse is also true.
2. NOPE measures system stability
I'm not going to one-sentence explain #2, because why say in one sentence what I can write 1000 words on. In short, NOPE intends to measure sensitivity of the system (the ticker) to disruption. This makes sense, when you view it in the context of delta-gamma hedging. When we assume all counter-parties are hedged, this means an absolutely massive amount of shares get sold/purchased when the underlying price moves. This is because of the following:
a) Assume I, Mr. MM sell 1000 call options for NKLA 25C 10/23 and 300 put options for NKLA 15p 10/23. I'm just going to make up deltas because it's too much effort to calculate them - 30 delta call, 20 delta put.
This implies Mr. MM needs the following to delta hedge: (1000 call options * 30 shares to buy for each) [to balance out writing calls) - (300 put options * 20 shares to sell for each) = 24,000 net shares Mr. MM needs to acquire to balance out his deltas/be fully neutral.
b) This works well when NKLA is at \$20. But what about when it hits \$19 (because it only can go down, just like their trucks). Thanks to gamma, now we have to recompute the deltas, because they've changed for both the calls (they went down) and for the puts (they went up).
Let's say to keep it simple that now my calls are 20 delta, and my puts are 30 delta. From the 24,000 net shares, Mr. MM has to now have:
(1000 call options * 20 shares to have for each) - (300 put options * 30 shares to sell for each) = 11,000 shares.
Therefore, with a \$1 shift in price, now to hedge and be indifferent to direction, Mr. MM has to go from 24,000 shares to 11,000 shares, meaning he has to sell 13,000 shares ASAP, or take on increased risk. Now, you might be saying, "13,000 shares seems small. How would this disrupt the system?"
(This process, by the way, is called hedge unwinding)
It won't, in this example. But across thousands of MMs and millions of contracts, this can - especially in highly optioned tickers - make up a substantial fraction of the net flow of shares per day. And as we know from our desk example, the buying or selling of shares directly changes the price of the stock itself.
This, by the way, is why the NOPE formula takes the shape it does. Some astute readers might notice it looks similar to GEX, which is not a coincidence. GEX however replaces daily volume with open interest, and measures gamma over delta, which I did not find good statistical evidence to support, especially for earnings.
So, with our example above, why does NOPE measure system stability? We can assume for argument's sake that if someone buys a share of NKLA, they're fine with moderate price swings (+- \$20 since it's NKLA, obviously), and in it for the long/medium haul. And in most cases this is fine - we can own stock and not worry about minor swings in price. But market makers can't* (they can, but it exposes them to risk), because of how delta works. In fact, for most institutional market makers, they have clearly defined delta limits by end of day, and even small price changes require them to rebalance their hedges.
This over the whole market adds up to a lot shares moving, just to balance out your stupid Robinhood YOLOs. While there are some tricks (dark pools, block trades) to not impact the price of the underlying, the reality is that the more options contracts there are on a ticker, the more outsized influence it will have on the ticker's price. This can technically be exactly balanced, if option put delta is equal to option call delta, but never actually ends up being the case. And unlike shares traded, the shares representing the options are more unstable, meaning they will be sold/bought in response to small price shifts. And will end up magnifying those price shifts, accordingly.

# NOPE and Earnings

So we have a new shiny indicator, NOPE. What does it actually mean and do?
There's much literature going back to the 1980s that options markets do have some level of predictiveness towards earnings, which makes sense intuitively. Unlike shares markets, where you can continue to hold your share even if it dips 5%, in options you get access to expanded opportunity to make riches... and losses. An options trader betting on earnings is making a risky and therefore informed bet that he or she knows the outcome, versus a share trader who might be comfortable bagholding in the worst case scenario.
As I've mentioned largely in comments on my prior posts, earnings is a special case because, unlike popular misconceptions, stocks do not go up and down solely due to analyst expectations being meet, beat, or missed. In fact, stock prices move according to the consensus market expectation, which is a function of all the participants' FEPF on that ticker. This is why the price moves so dramatically - even if a stock beats, it might not beat enough to justify the high price tag (FSLY); even if a stock misses, it might have spectacular guidance or maybe the market just was assuming it would go bankrupt instead.
To look at the impact of NOPE and why it may play a role in post-earnings-announcement immediate price moves, let's review the following cases:
1. Stock Meets/Exceeds Market Expectations (aka price goes up) - In the general case, we would anticipate post-ER market participants value the stock at a higher price, pushing it up rapidly. If there's a high absolute value of NOPE on said ticker, this should end up magnifying the positive move since:
a) If NOPE is high negative - This means a ton of put buying, which means a lot of those puts are now worthless (due to price decoherence). This means that to stay delta neutral, market makers need to close out their sold/shorted shares, buying them, and pushing the stock price up.
b) If NOPE is high positive - This means a ton of call buying, which means a lot of puts are now worthless (see a) but also a lot of calls are now worth more. This means that to stay delta neutral, market makers need to close out their sold/shorted shares AND also buy more shares to cover their calls, pushing the stock price up.
2) Stock Meets/Misses Market Expectations (aka price goes down) - Inversely to what I mentioned above, this should push to the stock price down, fairly immediately. If there's a high absolute value of NOPE on said ticker, this should end up magnifying the negative move since:
a) If NOPE is high negative - This means a ton of put buying, which means a lot of those puts are now worth more, and a lot of calls are now worth less/worth less (due to price decoherence). This means that to stay delta neutral, market makers need to sell/short more shares, pushing the stock price down.
b) If NOPE is high positive - This means a ton of call buying, which means a lot of calls are now worthless (see a) but also a lot of puts are now worth more. This means that to stay delta neutral, market makers need to sell even more shares to keep their calls and puts neutral, pushing the stock price down.
---
Based on the above two cases, it should be a bit more clear why NOPE is a measure of sensitivity to system perturbation. While we previously discussed it in the context of magnifying directional move, the truth is it also provides a directional bias to our "random" walk. This is because given a price move in the direction predicted by NOPE, we expect it to be magnified, especially in situations of price decoherence. If a stock price goes up right after an ER report drops, even based on one participant deciding to value the stock higher, this provides a runaway reaction which boosts the stock price (due to hedging factors as well as other participants' behavior) and inures it to drops.

I'm going to gloss over this section because this is more statistical methods than anything interesting. In general, if you have enough data, I recommend using NOPE_MAD over NOPE. While NOPE in theory represents a "real" quantity (net option delta over net share delta), NOPE_MAD (the median absolute deviation of NOPE) does not. NOPE_MAD simply answecompare the following:
1. How exceptional is today's NOPE versus historic baseline (30 days prior)?
2. How do I compare two tickers' NOPEs effectively (since some tickers, like TSLA, have a baseline positive NOPE, because Elon memes)? In the initial stages, we used just a straight numerical threshold (let's say NOPE >= 20), but that quickly broke down. NOPE_MAD aims to detect anomalies, because anomalies in general give you tendies.
I might add the formula later in Mathenese, but simply put, to find NOPE_MAD you do the following:
1. Calculate today's NOPE score (this can be done end of day or intraday, with the true value being EOD of course)
2. Calculate the end of day NOPE scores on the ticker for the previous 30 trading days
3. Compute the median of the previous 30 trading days' NOPEs
4. From the median, find the 30 days' median absolute deviation (https://en.wikipedia.org/wiki/Median_absolute_deviation)
5. Find today's deviation as compared to the MAD calculated by: [(today's NOPE) - (median NOPE of last 30 days)] / (median absolute deviation of last 30 days)
This is usually reported as sigma (σ), and has a few interesting properties:
1. The mean of NOPE_MAD for any ticker is almost exactly 0.
2. [Lily's Speculation's Speculation] NOPE_MAD acts like a spring, and has a tendency to reverse direction as a function of its magnitude. No proof on this yet, but exploring it!

# Using the NOPE to predict ER

So the last section was a lot of words and theory, and a lot of what I'm mentioning here is empirically derived (aka I've tested it out, versus just blabbered).
In general, the following holds true:
1. 3 sigma NOPE_MAD tends to be "the threshold": For very low NOPE_MAD magnitudes (+- 1 sigma), it's effectively just noise, and directionality prediction is low, if not non-existent. It's not exactly like 3 sigma is a play and 2.9 sigma is not a play; NOPE_MAD accuracy increases as NOPE_MAD magnitude (either positive or negative) increases.
2. NOPE_MAD is only useful on highly optioned tickers: In general, I introduce another parameter for sifting through "candidate" ERs to play: option volume * 100/share volume. When this ends up over let's say 0.4, NOPE_MAD provides a fairly good window into predicting earnings behavior.
3. NOPE_MAD only predicts during the after-market/pre-market session: I also have no idea if this is true, but my hunch is that next day behavior is mostly random and driven by market movement versus earnings behavior. NOPE_MAD for now only predicts direction of price movements right between the release of the ER report (AH or PM) and the ending of that market session. This is why in general I recommend playing shares, not options for ER (since you can sell during the AH/PM).
4. NOPE_MAD only predicts direction of price movement: This isn't exactly true, but it's all I feel comfortable stating given the data I have. On observation of ~2700 data points of ER-ticker events since Mar 2019 (SPY 500), I only so far feel comfortable predicting whether stock price goes up (>0 percent difference) or down (<0 price difference). This is +1 for why I usually play with shares.
Some statistics:
#0) As a baseline/null hypothesis, after ER on the SPY500 since Mar 2019, 50-51% price movements in the AH/PM are positive (>0) and ~46-47% are negative (<0).
#1) For NOPE_MAD >= +3 sigma, roughly 68% of price movements are positive after earnings.
#2) For NOPE_MAD <= -3 sigma, roughly 29% of price movements are positive after earnings.
#3) When using a logistic model of only data including NOPE_MAD >= +3 sigma or NOPE_MAD <= -3 sigma, and option/share vol >= 0.4 (around 25% of all ERs observed), I was able to achieve 78% predictive accuracy on direction.

Like all models, NOPE is wrong, but perhaps useful. It's also fairly new (I started working on it around early August 2020), and in fact, my initial hypothesis was exactly incorrect (I thought the opposite would happen, actually). Similarly, as commenters have pointed out, the timeline of data I'm using is fairly compressed (since Mar 2019), and trends and models do change. In fact, I've noticed significantly lower accuracy since the coronavirus recession (when I measured it in early September), but I attribute this mostly to a smaller date range, more market volatility, and honestly, dumber option traders (~65% accuracy versus nearly 80%).
My advice so far if you do play ER with the NOPE method is to use it as following:
1. Buy/short shares approximately right when the market closes before ER. Ideally even buying it right before the earnings report drops in the AH session is not a bad idea if you can.
2. Sell/buy to close said shares at the first sign of major weakness (e.g. if the NOPE predicted outcome is incorrect).
3. Sell/buy to close shares even if it is correct ideally before conference call, or by the end of the after-market/pre-market session.
4. Only play tickers with high NOPE as well as high option/share vol.
---
In my next post, which may be in a few days, I'll talk about potential use cases for SPY and intraday trends, but I wanted to make sure this wasn't like 7000 words by itself.
Cheers.
- Lily

# MAME 0.222

MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market.
Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver.
The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations.
There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles.
Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices.
There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

## MAME Testers Bugs Fixed

• 00434: [Graphics] (gaplus.cpp) gaplus: Reverse scrolling background moves too slowly. (sasuke)
• 00480: [Graphics] (galaga.cpp) bosco and clones: Background is not erased correctly during title sequence. (hap)
• 00783: [Misc.] (nycaptor.cpp) nycaptor: High score initials entry times out too quickly. (GoldS_TCRF)
• 01731: [Graphics] (atarifb.cpp) atarifb, atarifb1, atarifb4, abaseb, abaseb2: LEDs are connected incorrectly. (hap)
• 05148: [Misc.] (ht68k.cpp) ht68k: System hangs when attempting to boot from floppy. (AJR)
• 05766: [Documentation] (armedf.cpp) armedf, armedff: Correct title is Armed F, not Armed Formation. (J.J.Boy)
• 06456: [Graphics] (seta2.cpp) mj4simai: Missing pan/zoom effects on scene transitions. (David Haywood)
• 06559: [Gameplay] (apple2gs.cpp) All sets in apple2gs.cpp: System 6.0.x freezes on boot. (Peter Ferrie)
• 06833: [Misc.] (einstein.cpp) All einstein.cpp sets: Buffer overrun on DSK image file with more sides than drive heads. (MetalliC)
• 06898: [Documentation] (8080bw.cpp) spclaser and clones: Space Laser and Intruder appear to be hacks of Space War. (GoldS_TCRF)
• 07198: [Documentation] (slapfght.cpp) tigerh and clones: Title should be hyphenated. (AntoPISA)
• 07269: [Graphics] (seta2.cpp) penbros and clones: Incorrect scene transition effects. (David Haywood)
• 07369: [Graphics] (namconb1.cpp) machbrkr: Character sprite animations display incorrectly. (cam900)
• 07536: [Graphics] Prescale option does not work properly with D3D renderer. (Ryan Holtz)
• 07551: [Crash/Freeze] (nes.cpp) nes [galivan]: Game freezes after selecting start or continue. (girosintornillos)
• 07591: [DIP/Input] (pacman.cpp) crush, maketrax: Coin counter increases continuously. (Ivan Vangelista)
• 07620: [Gameplay] (tubep.cpp) tubep, tubepb: “GAME OVER” and stage clear screens are skipped. (hap)
• 07629: [Documentation] (ladybug.cpp) snapjack: Release year is incorrect. (jkburks)
• 07634: [DIP/Input] (subsino2.cpp) mtrain: “Double Up” DIP switch settings are reversed. (joepublic)
• 07635: [DIP/Input] (subsino2.cpp) mtrain: Big/Small button functions are not labeled. (joepublic)
• 07640: [Graphics] (armedf.cpp) armedf and clones: Vertical blanking interval is incorrect, truncating screen vertically. (sasuke)
• 07648: [DIP/Input] (dkong.cpp) dkong3: DIP switch settings use different terminology to game manual. (xelnia)
• 07651: [Documentation] (warpwarp.cpp) sos: Title, manufacturer and release year do not match earliest advertisements. (jkburks)
• 07652: [Documentation] (m10.cpp) andromed: Title, manufacturer and release year are incorrect. (jkburks)
• 07653: [Documentation] (galaxian.cpp) galaxiani: Game appears to be officially licensed, not bootlegged. (jkburks)
• 07656: [Known Issues/To-Do's] (atarisy1.cpp) Two BIOS ROMs are bad dumps. (hap)
• 07657: [DIP/Input] (selz80.cpp) selz80, dagz80: Keyboard auto-repeats when it shouldn’t. (AJR)
• 07663: [Graphics] (gaplus.cpp) gaplus and clones: Star field drawing area is incorrect. (sasuke)
• 07664: [Crash/Freeze] (skylncr.cpp) All machines in skylncr.cpp: [debug] Assertion failure in tilemap code. (AJR)
• 07667: [Crash/Freeze] (pengo.cpp) schick: [debug] Assertion failure on palette initialisation. (David Haywood)
• 07668: [Crash/Freeze] (seattle.cpp) sfrush, sfrushrk and clones: [debug] Assertion failure on start. (AJR)
• 07673: [Sound] All: Recorded MNG and WAV files are out of sync. (hap)
• 07674: [Media Support] (bbc.cpp) bbcb: Solidisk DFS (8271) *CAT command returns Diskfault error. (Carl)
• 07675: [DIP/Input] (gaelco2.cpp) wrally2, wrally2a: Analog steering control doesn’t work. (Ivan Vangelista)
• 07676: [Sound] (gaelco2.cpp) wrally2, wrally2a: Audio channels do not match default screen positions. (Ivan Vangelista)
• 07678: [DIP/Input] (btime.cpp) btime3: Bonus Life DIP switch settings are labeled incorrectly. (Tafoid)

## New working machines

• Black Hole (EFG Sanremo) [f205v, Ivan Vangelista]
• Fidelity Electronics Mini Sensory Chess Challenger (1982 version) [hap, Berger, Achim]
• Fidelity Electronics The Gambit (1989 version) [hap, Berger, Achim]
• Game & Watch: Popeye (Panorama Screen) [algestam, Ryan Holtz]
• Grant Searle Simple 6502 Machine [Frank Palazzolo]
• Grant Searle Simple 6809 Machine [Frank Palazzolo]
• Grant Searle Simple CP/M Machine [Frank Palazzolo]
• Grant Searle Simple Z-80 Machine [Frank Palazzolo]
• Hegener + Glaser Mephisto Junior (1982 version) [hap, Berger, Achim]
• Micro Vs. System: Donkey Kong 3 [algestam, Ryan Holtz]
• Millennium 2000 GmbH Millennium M505 Arcade Neo Portable Spielkonsole (Family Sport 100-in-1) [TeamEurope]
• Millennium 2000 GmbH Millennium M521 Arcade Neo 2.0 (Family Sport 220-in-1) [TeamEurope, David Haywood]
• Morrow Designs MDT 60 Video Display Terminal [Bitsavers, AJR]
• Saitek Kasparov Simultano (ver. C) [hap, Achim]
• SciSys Chess Champion: Super System IV [hap, Berger, Achim]
• SciSys Mini Chess [hap, Sean Riddle]
• Radica / Capcom / Sega Street Fighter II: Special Champion Edition [Ghouls'n Ghosts] (Radica, Arcade Legends) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
• Radica / Sega Genesis Collection Volume 2 (Radica, Arcade Legends) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
• Radica / Sega Super Sonic Gold (Radica Plug & Play) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
• Speed Racer (Senario) [Sean Riddle, Kamaal Brown, David Haywood]
• Super Motor (prototype) [Mirko Buffoni, Roberto Fresca, Retromaniacs, Recreativas.org]
• TwinBee (Bubble System) [Raki, The Dumping Union, David Haywood]
• Vs Power Plus 30-in-1 [Sean Riddle, Kitsune Sniper]
• Zudu-go / 2udu-go [Sean Riddle, David Haywood, anonymous]

## New working clones

• Air Duel (US location test, M82 hardware) [halowarrior40]
• Circus (bootleg) [f205v, caius]
• Cleopatra Fortune (Ver 2.1O 1996/09/05, bootleg) [Jorge Silva, White_Spot]
• Dirt Dash (Rev. DT1 Ver.A, Japan) [Guru]
• DonPachi (Japan, Satsuei version) [PEG]
• dreamGEAR My Arcade Gamer V Portable Gaming System (DGUN-2573) (set 2, older) [Sean Riddle]
• DTK Group PC-XT-Clones with DTK/ERSO-BIOS [rfka01]
• Fidelity Electronics Mini Sensory Chess Challenger (1981 version) [hap, Sean Riddle]
• Gals Panic (Taiwan, EXPRO-02 PCB) [jordigahan, ClawGrip]
• Golden Par Golf (Joystick, V1.0) [Brian Troha, The Dumping Union]
• Hegener + Glaser Mephisto Portorose 32 Bit (v1.04) [Berger]
• Hot Blocks - Tetrix II (set 2) [jordigahan, mariorq, ClawGrip]
• Hot Blocks - Tetrix II (set 3) [Victor Fernandez (City Game), ClawGrip]
• Jackie Chan - The Kung-Fu Master (rev 4?) [coolmod, The Dumping Union]
• Karate Dou (Arfyc bootleg) [Retromaniacs, ArcadeHacker, Recreativas.org]
• Matra & Hachette Alice with MCX-128 [Tim Lindner]
• Novag Super Expert (version A, set 3) [Berger]
• Pit Boss Superstar (9221-12-02, Minnesota version) [David Viens]
• Police Trainer (Rev 1.3B, Rev 0.3 PCB) [Brian Troha, The Dumping Union]
• Prebillian (bootleg) [Kevin Eshbach]
• Raiden II (Spain) [Jorge Silva]
• Road Fighter (set 3, unencrypted) [Porchy]
• SciSys Superstar 36K [Berger, Achim]
• Shuffleshot (v1.35) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
• Shuffleshot (v1.38) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
• Street Fighter (Japan, bootleg) [f205v]
• Tandy Radio Shack MCX-128 [Tim Lindner]
• Trivia (Questions Series 12 Alt Question Rom) [Brian Troha]
• Trivia (Questions Series 14 Alt Question Rom) [Brian Troha]
• Trivia (Version 1.03a Sex questions, Alt revision questions) [Brian Troha]
• Vampire Savior: The Lord of Vampire (Brazil 970519) [Renan Eler, Roberto Louzada, Filipe Nascimento, CPS Raptor group, SHVB]
• Varth: Operation Thunderstorm (bootleg, set 2) [gmx, The Dumping Union]
• Video Pinball (4 ROMs version) [f205v]

## Machines promoted to working

• Bingo Time [TeamEurope, Ivan Vangelista]
• Excalibur Electronics Ford Racing [David Haywood]
• GRiD Computers Compass 1101 [usernameak]
• Kick and Run (World) [dink, David Haywood]
• Ritam Master Monty [hap]
• Ritam Monty Plays Scrabble [hap]
• Tetris + Cherry Master (Corsica, v8.01, set 2) [Ioannis Bampoulas]

## Clones promoted to working

• Kick and Run (US) [dink, David Haywood]
• World Class Bowling Tournament (v1.30) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]

## New machines marked as NOT_WORKING

• Crazy Balls [TTL] [f205v]
• Dardomania (v2.1) [Juan Romero, ClawGrip]
• Densha de GO 3! Tsukin-hen (V2.03J) [andynumbers, The Dumping Union]
• dreamGEAR My Arcade Go Gamer Portable (Family Sport 220-in-1) [Sean Riddle, Kev (FBN), anonymous]
• GNAT Computers GNAT System 10 [Don Maslin Archive, AJR]
• High Roller [malcor]
• Indra / Amper Consola EMT [ClawGrip]
• Jackpot (Ver 16.16L) [f205v]
• JoMoX XBase 09 Midi Controlled Analogue Drum Module [DBWBP]
• Korg DVP-1 Digital Voice Processor [DBWBP]
• Lexibook Compact Cyber Arcade - Marvel Ultimate Spider-Man [Sean Riddle, Kitsune Sniper]
• Matthew Sarnoff Ultim809 [Robbbert]
• Micro-Term / Kurzweil Computer Products ERGO 201 (Special #9233) [Bitsavers]
• Novation BassStation Rack Analogue Synthesizer Module [DBWBP]
• Novation Drum Station [DBWBP]
• Novation Super Bass Station [DBWBP]
• Roland Boss GX-700 Guitar Effects Processor [DBWBP]
• Roland Boss SE-70 Super Effects Processor [DBWBP]
• Roland Boss SX-700 Studio Effects Processor [DBWBP]
• Roland TR-909 Rhythm Composer [anonymous, DBWBP]
• Trebol [PinMAME]
• TV Learning Station (VTech, Germany) [Sean Riddle, TeamEurope]
• Yamaha DX11 Digital Programmable Algorithm Synthesizer [DBWBP]
• Zenith Data Systems Z-22 Terminal [Bitsavers]
• Zone 3D [Sean Riddle, David Haywood]

## New clones marked as NOT_WORKING

• Corona Data Systems, Inc. Corona PPC-21 [rfka01]
• FreeWay (V4.31) [Cristiano-MDQ]
• G2 Systems MasterPieCe 800 Series [Ian Bradbury]
• G2 Systems MasterPieCe 900 Series [Ian Bradbury]
• G2 Systems MasterPieCe 900GX Series [Ian Bradbury]
• International Business Machines PS/1 2011 (international models with ROM DOS) [rfka01]
• International Business Machines PS/1 2121 [rfka01]
• International Business Machines PS/1 2121 (international models with ROM DOS) [rfka01]
• International Business Machines PS/1 2123 [rfka01]
• International Business Machines PS/1 2133 [rfka01]
• IQ Unlimited (Germany) [Alexandre]
• Jackpot (Ver 1.16L) [f205v]
• JUKO NEST 8088 and V20 [rfka01]
• Konglongwang - D-Kids VS Alpha Yaosai (China, Ver 2.501) (MDA-C0081) [tenyuhuang]
• Magic Bomb (Ver. A3.1A) [Cristiano-MDQ]
• Magic Bomb (Ver. AA.72D, 14/11/05) [Cristiano-MDQ]
• Magic Bomb (Ver. AB4.2, 11/10/01) [Cristiano-MDQ]
• Magic Bomb (Ver. AB4.5A, 07/10/02) [Cristiano-MDQ]
• Magic Bomb (Ver. L3.5S) [Cristiano-MDQ]
• Monotech NuXT [rfka01]
• Monotech NuXT v2 [rfka01]
• NCR Class 3302 Model 0110 [rfka01]
• The Raid (alternate set) [jordigahan, ClawGrip]
• Schneider Rundfunkwerke AG 386SX System 40 (VGA) [rfka01]
• Schneider Rundfunkwerke AG Tower AT 201, 202, 220, 240 and 260 (286,EGA) [rfka01]
• Sergey Kiselev Micro 8088 [rfka01]
• Sergey Kiselev Sergey's XT [rfka01]
• Sergey Kiselev Xi processor board [rfka01]
• Shinobi (Datsu bootleg, set 3) [hammy]
• Star Wars (1.01) [PinMAME]
• Super Six Plus II English Mark Darts (Spanish) [jordigahan, ClawGrip]
• Torch Computers Torch Model 301 [Nigel Barnes, Centre for Computing History]
• Torch Computers Torch Model 725 [Nigel Barnes, Jules Richardson]
• Twilight Zone (L-5) [PinMAME]

## New working software list additions

• apple2_flop_clcracked: Animal Watch: Tracks (cleanly cracked), Animal Watch: Whales (cleanly cracked), Animal Watch: Wolves (cleanly cracked), Deutsch: Aktuell 1 (Second Edition) (cleanly cracked), Deutsche Grammatik: der-die-das (cleanly cracked), Dinosaur Construction Kit: Tyrannosaurus Rex (cleanly cracked), German Word Order (cleanly cracked), German Word Order (Revision 2) (cleanly cracked), Homonyms I (Revision 2) (cleanly cracked), Homonyms II (Revision 2) (cleanly cracked), Jabbertalky (cleanly cracked), MECC-A757 Computer Generated Mathematics Materials Volume 1: Problem Solving (Version 1.3) (cleanly cracked), MECC-A816 Electronic Money (Version 1.0) (cleanly cracked), MECC-A816 Electronic Money (Version 1.1) (cleanly cracked), MECC-A824 Classification (Version 1.0) (cleanly cracked), Pronouns I (Revision 2) (cleanly cracked), Pronouns II (Revision 2) (cleanly cracked), Rhymes and Riddles (Revision 2) (cleanly cracked), Sentence Combining (cleanly cracked), The Wizard of Id's WizMath (cleanly cracked), Verbs I (Revision 2) (cleanly cracked), Verbs II (Revision 2) (cleanly cracked) [4am, Firehawke]
• bbc_flop_z80: Z80 Winchester Utilities [Nigel Barnes]
• bbc_hdd: Master 128 ADFS Hard Drive Image V1.03, Master 128 ADFS Hard Drive Image V1.05, Model B ADFS Hard Drive Image B1.06e, Model B ADFS Hard Drive Image B1.31 (Retro Software), Model B ADFS Hard Drive Image B1.42, Model B ADFS Hard Drive Image T1.07 [RetroClinic]
• bbc_rom: 512 FastBoot 1.00, 65C02 Assembler 1.60, AJS Fortran, Acorn DFS 2.45 Rev 1191, Advanced Disc Toolkit 1.71, Amcom E-Net 5.18, AMPLE Nucleus (patched), AMPLE Nucleus ID 108801, AMPLE Nucleus ID 57315, AMPLE Nucleus ID 73863, AMPLE Nucleus ID 80327, AMTOR MkII 3.05, The Artist 1.00, BeeBASE-1 1.02, Bitstik Service ROM 0.51, Chameleon ROM 1.0, Colour Dump Rom, Commstar 9003, CPFS+ 1.20, CTS Palette 1.10, Hierarchical DFS 1.05, HKR Utilities 1.00, HKR Utilities 1.10, HKR Utilities 1.20, HKR Utilities 1.30, Instat B00741, Master ROM 1.05, MasterPieCe 1.10, MasterPieCe 800 Manager 2.40, MasterPieCe 900GX Manager 1.20, Maxim 1.0, Meta Assembler 3.30A, Opus Challenger 1.00, Opus Challenger 1.01, Opus Challenger 1.03, OrthoCAM 0.02, Pen-Friend 1.21, Plotter 1.0, Prisma-3 1.30, Prisma-3 2.30, Pull Down RAM Driver 1.00, Quest 2.1B, RAMDisc 1.01, Sciways 2.01, SJ Control ROM 0.23, SJ Control ROM 0.30, System Delta 2.017, Text To Speech 1.01, U2 2nd Processor Utility 1.5, VideoNuLA 1.03, View A1.4, View A3.0 pms (Hack?), Workstation 1.4 #0135, Workstation 1.4 #0148, Workstation 1.5 [Nigel Barnes]
• cgenie_cass: Megapede, Pole Position [Jürgen Buchmüller]
• compis: Action1 Glosprogram (nät/skollicens), Coulombs lag (nät/skollicens), Datorn i kommunikation (enanvändare), Datorn i matematik (nät/skollicens), Får dataregister skvallra? (enanvändare), Får dataregister skvallra? (komplement), Internationella ord från grekiskan (nät/skollicens), Internationella ord från latinet (nät/skollicens), Jorden skiftas, folket skingras (nät/skollicens), Kinetik (nät/skollicens), Matematikverkstad I (beta, nät/skollicens), Millikans försök (enanvändare), Mät energi (enanvändare), MätEtt (enanvändare), RitEtt (enanvändare), Räkna lätt, räkna rätt (demo, version 6175), StatEtt - Analys, Stava rätt på nytt sätt (version 8481), Stil-Plus (alfa 1.0, nät/skollicens), Video-butiken (enanvändare) [FakeShemp]
• eti660_quik: Music Maker, Pong, Wipeout [Robbbert]
• excalibur64: Boot disk [Robbbert]
• fidel_msc:
• Challenger Advanced Chess [hap, Berger, Achim]
• Challenger Book Openings [Berger]
• fmtowns_cd: Dracula Hakushaku - Bishoujo-tachi no Chi no Shitatari, Hyper Planet, Lemon Cocktail Collection, Märchen Toshokan - Grimm Douwa - Bremen no Ongakutai, Nihon no Rekishi - Ishin-hen - Kurofune Raikou, Phobos, Towns Chiri - Jigsaw World [redump.org, r09]
• ggm: Capablanca Edition - Master Chess Endgame [Berger, Achim]
• ibm5150:
• Centipede, Ms. Pac-Man [r09]
• ibm5170:
• Alone in the Dark 2 (France), Cruise for a Corpse, Formula One Grand Prix (Euro), Leisure Suit Larry 1: In the Land of the Lounge Lizards (EGA release), Leisure Suit Larry 1: In the Land of the Lounge Lizards (VGA release), Police Quest in Pursuit of the Death Angel (VGA release), Roberta Williams' Laura Bow in "The Dagger of Amon Ra", Silverball 2 Plus, Speed Racer in the Challenge of Racer X, Subwar 2050 - The Underwater Combat Simulation [ArcadeShadow]
• Chuck Yeager's Air Combat (Gravis Ultrasound version), Dune (5.25"), Frontier - Elite II, Gravis UltraSound (GUS) Installation - V2.05 [r09]
• msx1_cart: Ink - Exxon Surfing [anonymous]
• pc98: Eimmy to Yobanaide (Demo), Ekispert, Ekudorado - Kagami no Naka no Oukoku, Elm Knight - A Living Body Armor (Demo), Elthlead Senshi, EO System 3.0 (v1.10 installer), EPSON Jiko Shindan Program, EPSON MS-DOS 2.11 (Rev. E22), EPSON MS-DOS 2.11 (Rev. R15), EPSON Nihongo Disk BASIC v2.0, Estate, eXOn, eXOn (Demo), Expert-98 [Neo Kobe Collection, r09]
• qx10_flop: CP/M-80 R2.2 for QX-10 & QX-16 1983 [Carl]
• saitek_schess: Strong Play Module [Berger, Achim]
• sgi_mips:
• Barco Creator 7.2, CATIA V5R16, Diagnostics 5.3, Hot Mix 4, IndiZone, IRIX 4.0.2, IRIX 4.0.4B for IP4, IP5, IP6, IP12 and IP17, IRIX 4.0.5, IRIX 5.3 Current Patches December 1997, IRIX 5.3 Recommended/Required Patches September 1997, IRIX 6.0.1, IRIX 6.1, IRIX 6.5.22, IRIX 6.5.30 [archive.org, Davide Cavalca]
• IRIX 6.5.15 [archive.org, fsck.technology, Davide Cavalca]
• IRIX 4.0.4 [archive.org, jrra.zone, Davide Cavalca]
• Ada95 Compiler 1.2 for IRIX 5.3, 6.2 and 6.3, Ada95 Compiler 1.3 for IRIX 6.2, 6.3, 6.4 and 6.5, C++ Translator 3.2, Compiler Execution Environment 7.3 for IRIX 6.5 through 6.5.4, Cosmo Software for IRIX 5.3, 6.2, 6.3 and 6.4, Cosmo Suite, DCE 1.2.2 Base Executive/Client for IRIX 6.5.2, Digital Media Dev Option 1.1, Documenter's Workbench 4.1.3, ENlightenDSM 3.1 for UNIX and NT, Hot Mix 18 - Explore Tools and Technologies for Silicon Graphics, Hot Mix 19, ImageVision Library 3.2, ImageVision Library 3.2.1, IRIS Development Option 4.1.1, IRIS Performer 2.2 Friends Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 Yosemite Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 for IRIX 6.2 and later, IRIS Inventor 1.1.2, IRIX 4.0.5H, IRIX 4.0.5H and 4.0.5IOP R4400 Patch, IRIX 5.1.1, IRIX 5.2, IRIX 5.3 for Indy R4400 175MHz, IRIX 6.2 Development Foundation, IRIX 6.2 Development Libraries, IRIX 6.3 Development Foundation, IRIX 6.3 Development Foundation 1.2 for IRIX 6.3, IRIX 6.3 Development Libraries, IRIX 6.4 Applications August 1997, IRIX 6.4 Development Foundation, IRIX 6.4 Development Libraries, IRIX 6.4 for Origin, Onyx2 and OCTANE, IRIX 6.5.1, IRIX 6.5.6, IRIX Development Foundation 1.2 for IRIX 6.2, IRIX Development Foundation 1.2 for IRIX 6.4, IRIX Networker 4.1.3, IRIX Patch 5.1.1.1, MineSet 2.0.1 for IRIX 6.2 and later, MIPSpro 7.2, MIPSpro 7.3, MIPSpro All-Compiler CD May 1999 for IRIX 6.5 and later, Molecular Inventor Development Kit 1.1, NetWorker 4.2.5 for IRIX 5.3, 6.2, 6.3 and 6.4, Networker 4.2.5 for IRIX 6.2, 6.3 and 6.4, O2 Out of Box Experience, Open Inventor 3D Toolkit 2.1.2, Origin and Onyx2 System Disk Patches, Origin/Onyx2 Patch Supplement for IRIX 6.5, Performance Co-Pilot 1.3 for IRIX 5.3, 6.2, 6.3 and 6.4, Performance Co-Pilot 2.1 for IRIX 6.2, 6.3, 6.4 and 6.5.5, Performance Co-Pilot for Oracle 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for Web Servers 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for WebServers 1.1, ProDev Developers Suite, ProDev Workshop 2.6.5 for IRIX 6.2, 6.3 and 6.4, SCSL Scientific Library 1.2 for IRIX 6.4 and 6.5, Silicon Graphics 1600SW Flat Panel Monitor Owner's Manual, Silicon Graphics MultiLink Adapter Documentation, Visual Magic Tools 1.0, Wavefront Composer 3.5.1 Visualizer Paint 3.5.1, WebFORCE February 1998, WorkShop Pro MPF 2.7 for IRIX 6.2, 6.3 and 6.4 [Bitsavers, Davide Cavalca] Desktop Special Edition 1.0 for Support Customers, European Language Module 1.3, Freeware 2.0 - Unsupported Software compatible with IRIX 6.2 and later, Hot Mix 18, IRIX 6.3 and 6.4 Recommended/Required Patches October 1997, IRIX 6.3 Applications August 1997, IRIX 6.5.13, IRIX 6.5.5, IRIX 6.5.7, IRIX 6.5.9, Insignia SoftWindows 95 4.0 for IRIX 6.3 and 6.4, Network File System 5.3, O2 Demos 1.1.1 for IRIX 6.3 including R10000, O2 IRIX 6.3 Recommended/Required Patches August 1997, ONC3/NFS Version 2, for IRIX 6.2, 6.3 and 6.4, Patch SG0000466, Support Advantage 12/95, Support Advantage 9/95, SupportFolio 5/96, SupportFolio June 96 [ClawGrip, Rampa]
• Alias|Wavefront Advanced Visualizer 4.2, Alias|Wavefront Maya Composer 5.5, Alias|Wavefront PowerAnimator 7.51, Alias|Wavefront PowerAnimator 8.2, Common Desktop Environment 4.3, Cosmo Compress 1.1.1, Database Accelerator 3.0, Desktop Special Edition 1.1, Discreet Effect 6.1.3, Discreet Flame 4.0.2, ENlightenDSM 1.1 for UNIX and NT, European Language Module 1.2, Gauntlet 4.1 INTERNATIONAL for IRIX 6.2, 6.3, 6.4 and 6.5, Hot Mix Volume 11, Hot Mix Volume 12, Hot Mix Volume 17, Hot Mix Volume 8, I-DEAS Master Series Release 6, IMPACT Demos CD 6.2, IMPACT Digital Media 2.1, Indigo2 IMPACT Video for IRIX 6.5, IndiZone2, IndiZone3, Insignia SoftWindows 95 5.0 for IRIX 6.5, IRIS PERFORMER 2.0, IRIX 5.2 for Indy R4600SC/XZ and Presenter, IRIX 6.2, IRIX 6.2 Applications August 1996, IRIX 6.2 with Indigo IMPACT 10000, IRIX 6.3 for O2, Including R10000, IRIX 6.5.2, IRIX 6.5.26, IRIX 6.5.29, IRIX 6.5.4, IRIX 6.5.8, NetWorker 4.2.9 for IRIX 6.2, 6.4 and 6.5, Open Inventor 2.1.5 for IRIX 6.2, 6.3, 6.4 and 6.5, Patches for IRIX 6.2 with Indigo2 8/96, PRISMS 6.4, Samba 2.0.0 for IRIX for IRIX 6.5 and later, SGImeeting 1.0 for IRIX 6.5.2, SupportFolio 10/96, Teleffect 1.0 for IRIX 6.2, 6.3, 6.4, 6.5 for Microsoft NT 4.0 [Davide Cavalca]
• IRIX 5.3, IRIX 6.5 [Davide Cavalca, ClawGrip, Rampa]
• Adobe Illustrator 5.5, Adobe Photoshop 2.5.2, Adobe Photoshop 3.0.1, IRIX 6.5.10, IRIX 6.5.11, IRIX 6.5.12, IRIX 6.5.14, IRIX 6.5.16, IRIX 6.5.17, IRIX 6.5.18, IRIX 6.5.21, IRIX 6.5.23, IRIX 6.5.3 [fsck.technology, Davide Cavalca]
• Indy IRIX 5.1.1, IRIS Development Option 4.0, IRIS Development Option 4.0.1, IRIS Development Option 5.0, IRIS Development Option 5.1, IRIS Development Option 5.3, IRIS Development Option 6.2, IRIX 4.0.1, IRIX 5.0, IRIX 5.2 Beta II, IRIX 5.3 All Indigo2 IMPACT, IRIX 5.3 for Indy including R5000, IRIX 6.2 Applications May 1996, IRIX 6.2 Auxiliary Applications, IRIX 6.5 Beta, IRIX 6.5.19, IRIX 6.5.27, IRIX 6.5.28, IRIX Update 4.0.4, IRIX W4D Update 4.0.1, Network File System 5.0, Network File System 5.0.1, Network File System 5.1, Network File System 5.2, NFS/ONC3 for IRIX 6.2 Version 1.2, O2 Demos 1.0 for IRIX 6.3 including R10000, O2 Demos 1.3 for IRIX 6.5 and later, O2 Out of Box Experience 2.4 for IRIX 6.5 and later, OCTANE Demos 1.3 for IRIX 6.5 and later, Silicon Graphics General and Platform Demos 6.5.12 [jrra.zone, Davide Cavalca]
• Discreet Flame 7.6 [unixfiles.org, Davide Cavalca]
• super80_flop: CP/M boot disk, Super-80 DOS disk, Super-80 DOS disk with games [Robbbert]
• vgmplay:
• Joe Montana II - Sports Talk Football (GEN/MD), Lotus Turbo Challenge (GEN/MD), Madden NFL '95 (GEN/MD), Teddy Boy Blues (GEN/MD), Urusei Yatsura - Dear My Friends (Sega CD) (GEN/MD) [Project2612, Tafoid]
• 8-bit ADV Steins;Gate (NES), AntZ Racing (Nintendo Game Boy Color), Arkanoid - Revenge of DOH (ZX Spectrum 128), Batman (Arcade), Battle Gorilla (Music Mode) (NEC PC-8801), Battle Gorilla (NEC PC-8801), Bob the Builder - Fix-it Fun! (Nintendo Game Boy Color), Bonanza Bros. (ZX Spectrum 128), Commando (Atari 7800), Gauntlet (ZX Spectrum 128), Gauntlet II (ZX Spectrum 128), Gauntlet III - The Final Quest (ZX Spectrum 128), Golden Axe (ZX Spectrum 128), Hyper Olympic 1 (MSX), Hyper Olympic 2 (MSX), Hyper Sports 1 (MSX), Hyper Sports 2 (MSX, PSG), Hyper Sports 2 (MSX, SCC), Hyper Sports 3 (MSX, PSG), Hyper Sports 3 (MSX, SCC), L.E.D. Storm (ZX Spectrum 128), LEGO Island 2 - The Brickster's Revenge (Nintendo Game Boy Color), Mickey's Speedway USA (Nintendo Game Boy Color), Missile - Ground Zero (ZX Spectrum 128), Off The Wall (PC Engine), Puyo Puyo (NES, FDS), Road Runner (Atari System 1), Robot Construction R.C. (Sharp X68000), Sky Jaguar (MSX, PSG), Sky Jaguar (MSX, SCC), Solar Invasion (ZX Spectrum 128), Spawn (Nintendo Game Boy Color), Tetris (Fujitsu FM77AV), Tetris (NEC PC-88VA), Tetris (NEC PC-9801), Tom & Jerry - The Ultimate Game of Cat and Mouse! (NES), U.S. Classic (Seta 1), UWC (NES), Wild Gunman (NES) [vgmrips.net, Tafoid]
• vsmile_cart: Bob le Bricoleur - Les P'tits chantiers de Bob (France), Lil' Bratz Au Top de la Mode - Complices, Cools et Class' (France), Mission Pilote (France) [DisizDream]

## Software list items promoted to working

• amigaocs_flop: Budokan - The Martial Spirit (Euro), Dragon's Lair: Escape from Singe's Castle (Euro), Dungeon Master (Euro, v3.6), Dylan Dog - Ritorno al Crepuscolo (Ita), Elvira - Mistress of the Dark (Euro), Escape from Colditz (Euro), F1 GP Circuits (Euro), Fred (Euro), Graffiti Man (Euro, 5th Anniversary), Great Courts 2 (Euro), Journey to the Center of the Earth (Euro), Knight Force (Euro), Little Computer People (Euro), Loom (Euro, v1.2 19900510), Major Motion (Euro), Moebius - The Orb of Celestial Harmony (USA), North & South (Euro), Omega (Euro), Over the Net (USA), Ports of Call (Euro, v1.1, A600 Smart Start), Seconds Out (Euro, Budget), Shadow Warriors (Euro), Sim City (Euro, v1.2), Skrull the Barbarian (Euro), Strider II (Euro), Sword of Honour (Euro), Terramex (Euro), Thexder (Euro), Wonderland (Euro, v1.27i 19910422) [Angelo Salese, Dirk Best]
• bbc_rom: Solidisk ADFS 2.1 11/10/85, Solidisk ADFS 2.1S, Solidisk DDFS 1.5, Solidisk DDFS 1.9, Solidisk DFS 2.0 (Feb 85), Solidisk DFS 2.0 (Jan 85), Solidisk DFS 2.0A (8271/1770), Solidisk DFS 2.0J (8271/1770), Solidisk DFS 2.0L (8271/1770), Solidisk DFS 2.0m (8271/1770), Solidisk DFS 2.1 (Mar 85), Solidisk DFS 2.1A (1770), Solidisk DFS 2.1J (1770), VideoNuLA 1.02 [Nigel Barnes]
• jaguar: Attack of the Mutant Penguins, Troy Aikman NFL Football [Angelo Salese]
• pc98: Eimmy to Yobanaide, Elvira - Mistress of the Dark, Engage Errands - Miwaku no Shito-tachi, Engage Errands II - Hikari o Ninau Mono, Es no Houteishiki, Escape!, Eteris, Etsuraku no Gakuen, EVE - Burst Error, Exceed Jack - Casinopolis [Barry Rodewald, Angelo Salese, r09]
• x68k_flop: Ajax, Dai Makaimura, Nemesis '90 Kai [Angelo Salese]

## New NOT_WORKING software list additions

• apple2_flop_orig: Wortgefect [4am, Firehawke]
• bbc_rom: ADDER 1.01, Artist Plus (Palette Pad), Artist Plus (Userport Pad), Futures 2.0a, Replay System WD1770 1.11, Richardson Hard Disk (306) 2.0, SEHK Terminal 2.00, SEHK Terminal 4.01 [Nigel Barnes]
• eti660_quik: Maze 2, Space Invaders [Robbbert]
• fmtowns_cd: Lip 3 - Lipstick Adventure 3 [redump.org, r09]
• gmaster: Space Invader, Tank War [Sylver BRUNEAU]
• ibm5150: Wizzardz & War Lordz [LGR]
• mobigo_cart:
• Disney Fairies Explore Your Talents (USA), Disney Jake and the Neverland Pirates (USA), Disney Princess (USA), DreamWorks/Nickelodeon The Penguins of Madagascar - Mission Madness (USA), Thomas & Friends - Really Useful Engines (USA) [TeamEurope, Sean Riddle]
• Disney La Casa de Mickey Mouse (Spain), Nickelodeon Bob Esponja - Defendiendo la Fórmula Secreta (Spain) [Sean Riddle, ClawGrip]
• nuon: Ballistic, FreeFall 3050 A.D., Iron Soldier 3, Merlin Racing, Space Invaders XL, Tempest 3000, Toshiba Sampler (11-1-2000) [incog]
• pc98: Eisei Meijin II, Elysion (2DD version), EPSON Software Installation Program (v2.17), EPSON Software Installation Program (v2.23), EPSON Software Installation Program (v2.27), EPSON Software Installation Program (v3.02) [Neo Kobe Collection, r09]
• st_flop: Street Fighter II: The World Warrior (Euro) [Mikerochip, FakeShemp]
• tvgogo: Baseball (US), Whac-A-Mole (US) [Sean Riddle, David Haywood]
• vsmile_cart: DreamWorks Monstres contre Aliens (France) [DisizDream]
• vsmileb_cart: L'arche de Noé - L'aventure des animaux (France), Les découvertes de Mickey et ses amis (France) [DisizDream]
• vsmilem_cart:
• Disney La Princesse Et La Grenouille - Le grand rêve de Tiana (France), Disney Manny et ses outils (France), Shrek 4 - Il était une fin (France) [DisizDream]
• Disney Meister Manny's Werkzeugkiste (Germany) [TeamEurope]

# MAME 0.222

MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market.
Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver.
The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations.
There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles.
Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices.
There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

## MAME Testers Bugs Fixed

• 00434: [Graphics] (gaplus.cpp) gaplus: Reverse scrolling background moves too slowly. (sasuke)
• 00480: [Graphics] (galaga.cpp) bosco and clones: Background is not erased correctly during title sequence. (hap)
• 00783: [Misc.] (nycaptor.cpp) nycaptor: High score initials entry times out too quickly. (GoldS_TCRF)
• 01731: [Graphics] (atarifb.cpp) atarifb, atarifb1, atarifb4, abaseb, abaseb2: LEDs are connected incorrectly. (hap)
• 05148: [Misc.] (ht68k.cpp) ht68k: System hangs when attempting to boot from floppy. (AJR)
• 05766: [Documentation] (armedf.cpp) armedf, armedff: Correct title is Armed F, not Armed Formation. (J.J.Boy)
• 06456: [Graphics] (seta2.cpp) mj4simai: Missing pan/zoom effects on scene transitions. (David Haywood)
• 06559: [Gameplay] (apple2gs.cpp) All sets in apple2gs.cpp: System 6.0.x freezes on boot. (Peter Ferrie)
• 06833: [Misc.] (einstein.cpp) All einstein.cpp sets: Buffer overrun on DSK image file with more sides than drive heads. (MetalliC)
• 06898: [Documentation] (8080bw.cpp) spclaser and clones: Space Laser and Intruder appear to be hacks of Space War. (GoldS_TCRF)
• 07198: [Documentation] (slapfght.cpp) tigerh and clones: Title should be hyphenated. (AntoPISA)
• 07269: [Graphics] (seta2.cpp) penbros and clones: Incorrect scene transition effects. (David Haywood)
• 07369: [Graphics] (namconb1.cpp) machbrkr: Character sprite animations display incorrectly. (cam900)
• 07536: [Graphics] Prescale option does not work properly with D3D renderer. (Ryan Holtz)
• 07551: [Crash/Freeze] (nes.cpp) nes [galivan]: Game freezes after selecting start or continue. (girosintornillos)
• 07591: [DIP/Input] (pacman.cpp) crush, maketrax: Coin counter increases continuously. (Ivan Vangelista)
• 07620: [Gameplay] (tubep.cpp) tubep, tubepb: “GAME OVER” and stage clear screens are skipped. (hap)
• 07629: [Documentation] (ladybug.cpp) snapjack: Release year is incorrect. (jkburks)
• 07634: [DIP/Input] (subsino2.cpp) mtrain: “Double Up” DIP switch settings are reversed. (joepublic)
• 07635: [DIP/Input] (subsino2.cpp) mtrain: Big/Small button functions are not labeled. (joepublic)
• 07640: [Graphics] (armedf.cpp) armedf and clones: Vertical blanking interval is incorrect, truncating screen vertically. (sasuke)
• 07648: [DIP/Input] (dkong.cpp) dkong3: DIP switch settings use different terminology to game manual. (xelnia)
• 07651: [Documentation] (warpwarp.cpp) sos: Title, manufacturer and release year do not match earliest advertisements. (jkburks)
• 07652: [Documentation] (m10.cpp) andromed: Title, manufacturer and release year are incorrect. (jkburks)
• 07653: [Documentation] (galaxian.cpp) galaxiani: Game appears to be officially licensed, not bootlegged. (jkburks)
• 07656: [Known Issues/To-Do's] (atarisy1.cpp) Two BIOS ROMs are bad dumps. (hap)
• 07657: [DIP/Input] (selz80.cpp) selz80, dagz80: Keyboard auto-repeats when it shouldn’t. (AJR)
• 07663: [Graphics] (gaplus.cpp) gaplus and clones: Star field drawing area is incorrect. (sasuke)
• 07664: [Crash/Freeze] (skylncr.cpp) All machines in skylncr.cpp: [debug] Assertion failure in tilemap code. (AJR)
• 07667: [Crash/Freeze] (pengo.cpp) schick: [debug] Assertion failure on palette initialisation. (David Haywood)
• 07668: [Crash/Freeze] (seattle.cpp) sfrush, sfrushrk and clones: [debug] Assertion failure on start. (AJR)
• 07673: [Sound] All: Recorded MNG and WAV files are out of sync. (hap)
• 07674: [Media Support] (bbc.cpp) bbcb: Solidisk DFS (8271) *CAT command returns Diskfault error. (Carl)
• 07675: [DIP/Input] (gaelco2.cpp) wrally2, wrally2a: Analog steering control doesn’t work. (Ivan Vangelista)
• 07676: [Sound] (gaelco2.cpp) wrally2, wrally2a: Audio channels do not match default screen positions. (Ivan Vangelista)
• 07678: [DIP/Input] (btime.cpp) btime3: Bonus Life DIP switch settings are labeled incorrectly. (Tafoid)

## New working machines

• Black Hole (EFG Sanremo) [f205v, Ivan Vangelista]
• Fidelity Electronics Mini Sensory Chess Challenger (1982 version) [hap, Berger, Achim]
• Fidelity Electronics The Gambit (1989 version) [hap, Berger, Achim]
• Game & Watch: Popeye (Panorama Screen) [algestam, Ryan Holtz]
• Grant Searle Simple 6502 Machine [Frank Palazzolo]
• Grant Searle Simple 6809 Machine [Frank Palazzolo]
• Grant Searle Simple CP/M Machine [Frank Palazzolo]
• Grant Searle Simple Z-80 Machine [Frank Palazzolo]
• Hegener + Glaser Mephisto Junior (1982 version) [hap, Berger, Achim]
• Micro Vs. System: Donkey Kong 3 [algestam, Ryan Holtz]
• Millennium 2000 GmbH Millennium M505 Arcade Neo Portable Spielkonsole (Family Sport 100-in-1) [TeamEurope]
• Millennium 2000 GmbH Millennium M521 Arcade Neo 2.0 (Family Sport 220-in-1) [TeamEurope, David Haywood]
• Morrow Designs MDT 60 Video Display Terminal [Bitsavers, AJR]
• Saitek Kasparov Simultano (ver. C) [hap, Achim]
• SciSys Chess Champion: Super System IV [hap, Berger, Achim]
• SciSys Mini Chess [hap, Sean Riddle]
• Radica / Capcom / Sega Street Fighter II: Special Champion Edition [Ghouls'n Ghosts] (Radica, Arcade Legends) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
• Radica / Sega Genesis Collection Volume 2 (Radica, Arcade Legends) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
• Radica / Sega Super Sonic Gold (Radica Plug & Play) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
• Speed Racer (Senario) [Sean Riddle, Kamaal Brown, David Haywood]
• Super Motor (prototype) [Mirko Buffoni, Roberto Fresca, Retromaniacs, Recreativas.org]
• TwinBee (Bubble System) [Raki, The Dumping Union, David Haywood]
• Vs Power Plus 30-in-1 [Sean Riddle, Kitsune Sniper]
• Zudu-go / 2udu-go [Sean Riddle, David Haywood, anonymous]

## New working clones

• Air Duel (US location test, M82 hardware) [halowarrior40]
• Circus (bootleg) [f205v, caius]
• Cleopatra Fortune (Ver 2.1O 1996/09/05, bootleg) [Jorge Silva, White_Spot]
• Dirt Dash (Rev. DT1 Ver.A, Japan) [Guru]
• DonPachi (Japan, Satsuei version) [PEG]
• dreamGEAR My Arcade Gamer V Portable Gaming System (DGUN-2573) (set 2, older) [Sean Riddle]
• DTK Group PC-XT-Clones with DTK/ERSO-BIOS [rfka01]
• Fidelity Electronics Mini Sensory Chess Challenger (1981 version) [hap, Sean Riddle]
• Gals Panic (Taiwan, EXPRO-02 PCB) [jordigahan, ClawGrip]
• Golden Par Golf (Joystick, V1.0) [Brian Troha, The Dumping Union]
• Hegener + Glaser Mephisto Portorose 32 Bit (v1.04) [Berger]
• Hot Blocks - Tetrix II (set 2) [jordigahan, mariorq, ClawGrip]
• Hot Blocks - Tetrix II (set 3) [Victor Fernandez (City Game), ClawGrip]
• Jackie Chan - The Kung-Fu Master (rev 4?) [coolmod, The Dumping Union]
• Karate Dou (Arfyc bootleg) [Retromaniacs, ArcadeHacker, Recreativas.org]
• Matra & Hachette Alice with MCX-128 [Tim Lindner]
• Novag Super Expert (version A, set 3) [Berger]
• Pit Boss Superstar (9221-12-02, Minnesota version) [David Viens]
• Police Trainer (Rev 1.3B, Rev 0.3 PCB) [Brian Troha, The Dumping Union]
• Prebillian (bootleg) [Kevin Eshbach]
• Raiden II (Spain) [Jorge Silva]
• Road Fighter (set 3, unencrypted) [Porchy]
• SciSys Superstar 36K [Berger, Achim]
• Shuffleshot (v1.35) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
• Shuffleshot (v1.38) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
• Street Fighter (Japan, bootleg) [f205v]
• Tandy Radio Shack MCX-128 [Tim Lindner]
• Trivia (Questions Series 12 Alt Question Rom) [Brian Troha]
• Trivia (Questions Series 14 Alt Question Rom) [Brian Troha]
• Trivia (Version 1.03a Sex questions, Alt revision questions) [Brian Troha]
• Vampire Savior: The Lord of Vampire (Brazil 970519) [Renan Eler, Roberto Louzada, Filipe Nascimento, CPS Raptor group, SHVB]
• Varth: Operation Thunderstorm (bootleg, set 2) [gmx, The Dumping Union]
• Video Pinball (4 ROMs version) [f205v]

## Machines promoted to working

• Bingo Time [TeamEurope, Ivan Vangelista]
• Excalibur Electronics Ford Racing [David Haywood]
• GRiD Computers Compass 1101 [usernameak]
• Kick and Run (World) [dink, David Haywood]
• Ritam Master Monty [hap]
• Ritam Monty Plays Scrabble [hap]
• Tetris + Cherry Master (Corsica, v8.01, set 2) [Ioannis Bampoulas]

## Clones promoted to working

• Kick and Run (US) [dink, David Haywood]
• World Class Bowling Tournament (v1.30) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]

## New machines marked as NOT_WORKING

• Crazy Balls [TTL] [f205v]
• Dardomania (v2.1) [Juan Romero, ClawGrip]
• Densha de GO 3! Tsukin-hen (V2.03J) [andynumbers, The Dumping Union]
• dreamGEAR My Arcade Go Gamer Portable (Family Sport 220-in-1) [Sean Riddle, Kev (FBN), anonymous]
• GNAT Computers GNAT System 10 [Don Maslin Archive, AJR]
• High Roller [malcor]
• Indra / Amper Consola EMT [ClawGrip]
• Jackpot (Ver 16.16L) [f205v]
• JoMoX XBase 09 Midi Controlled Analogue Drum Module [DBWBP]
• Korg DVP-1 Digital Voice Processor [DBWBP]
• Lexibook Compact Cyber Arcade - Marvel Ultimate Spider-Man [Sean Riddle, Kitsune Sniper]
• Matthew Sarnoff Ultim809 [Robbbert]
• Micro-Term / Kurzweil Computer Products ERGO 201 (Special #9233) [Bitsavers]
• Novation BassStation Rack Analogue Synthesizer Module [DBWBP]
• Novation Drum Station [DBWBP]
• Novation Super Bass Station [DBWBP]
• Roland Boss GX-700 Guitar Effects Processor [DBWBP]
• Roland Boss SE-70 Super Effects Processor [DBWBP]
• Roland Boss SX-700 Studio Effects Processor [DBWBP]
• Roland TR-909 Rhythm Composer [anonymous, DBWBP]
• Trebol [PinMAME]
• TV Learning Station (VTech, Germany) [Sean Riddle, TeamEurope]
• Yamaha DX11 Digital Programmable Algorithm Synthesizer [DBWBP]
• Zenith Data Systems Z-22 Terminal [Bitsavers]
• Zone 3D [Sean Riddle, David Haywood]

## New clones marked as NOT_WORKING

• Corona Data Systems, Inc. Corona PPC-21 [rfka01]
• FreeWay (V4.31) [Cristiano-MDQ]
• G2 Systems MasterPieCe 800 Series [Ian Bradbury]
• G2 Systems MasterPieCe 900 Series [Ian Bradbury]
• G2 Systems MasterPieCe 900GX Series [Ian Bradbury]
• International Business Machines PS/1 2011 (international models with ROM DOS) [rfka01]
• International Business Machines PS/1 2121 [rfka01]
• International Business Machines PS/1 2121 (international models with ROM DOS) [rfka01]
• International Business Machines PS/1 2123 [rfka01]
• International Business Machines PS/1 2133 [rfka01]
• IQ Unlimited (Germany) [Alexandre]
• Jackpot (Ver 1.16L) [f205v]
• JUKO NEST 8088 and V20 [rfka01]
• Konglongwang - D-Kids VS Alpha Yaosai (China, Ver 2.501) (MDA-C0081) [tenyuhuang]
• Magic Bomb (Ver. A3.1A) [Cristiano-MDQ]
• Magic Bomb (Ver. AA.72D, 14/11/05) [Cristiano-MDQ]
• Magic Bomb (Ver. AB4.2, 11/10/01) [Cristiano-MDQ]
• Magic Bomb (Ver. AB4.5A, 07/10/02) [Cristiano-MDQ]
• Magic Bomb (Ver. L3.5S) [Cristiano-MDQ]
• Monotech NuXT [rfka01]
• Monotech NuXT v2 [rfka01]
• NCR Class 3302 Model 0110 [rfka01]
• The Raid (alternate set) [jordigahan, ClawGrip]
• Schneider Rundfunkwerke AG 386SX System 40 (VGA) [rfka01]
• Schneider Rundfunkwerke AG Tower AT 201, 202, 220, 240 and 260 (286,EGA) [rfka01]
• Sergey Kiselev Micro 8088 [rfka01]
• Sergey Kiselev Sergey's XT [rfka01]
• Sergey Kiselev Xi processor board [rfka01]
• Shinobi (Datsu bootleg, set 3) [hammy]
• Star Wars (1.01) [PinMAME]
• Super Six Plus II English Mark Darts (Spanish) [jordigahan, ClawGrip]
• Torch Computers Torch Model 301 [Nigel Barnes, Centre for Computing History]
• Torch Computers Torch Model 725 [Nigel Barnes, Jules Richardson]
• Twilight Zone (L-5) [PinMAME]

## New working software list additions

• apple2_flop_clcracked: Animal Watch: Tracks (cleanly cracked), Animal Watch: Whales (cleanly cracked), Animal Watch: Wolves (cleanly cracked), Deutsch: Aktuell 1 (Second Edition) (cleanly cracked), Deutsche Grammatik: der-die-das (cleanly cracked), Dinosaur Construction Kit: Tyrannosaurus Rex (cleanly cracked), German Word Order (cleanly cracked), German Word Order (Revision 2) (cleanly cracked), Homonyms I (Revision 2) (cleanly cracked), Homonyms II (Revision 2) (cleanly cracked), Jabbertalky (cleanly cracked), MECC-A757 Computer Generated Mathematics Materials Volume 1: Problem Solving (Version 1.3) (cleanly cracked), MECC-A816 Electronic Money (Version 1.0) (cleanly cracked), MECC-A816 Electronic Money (Version 1.1) (cleanly cracked), MECC-A824 Classification (Version 1.0) (cleanly cracked), Pronouns I (Revision 2) (cleanly cracked), Pronouns II (Revision 2) (cleanly cracked), Rhymes and Riddles (Revision 2) (cleanly cracked), Sentence Combining (cleanly cracked), The Wizard of Id's WizMath (cleanly cracked), Verbs I (Revision 2) (cleanly cracked), Verbs II (Revision 2) (cleanly cracked) [4am, Firehawke]
• bbc_flop_z80: Z80 Winchester Utilities [Nigel Barnes]
• bbc_hdd: Master 128 ADFS Hard Drive Image V1.03, Master 128 ADFS Hard Drive Image V1.05, Model B ADFS Hard Drive Image B1.06e, Model B ADFS Hard Drive Image B1.31 (Retro Software), Model B ADFS Hard Drive Image B1.42, Model B ADFS Hard Drive Image T1.07 [RetroClinic]
• bbc_rom: 512 FastBoot 1.00, 65C02 Assembler 1.60, AJS Fortran, Acorn DFS 2.45 Rev 1191, Advanced Disc Toolkit 1.71, Amcom E-Net 5.18, AMPLE Nucleus (patched), AMPLE Nucleus ID 108801, AMPLE Nucleus ID 57315, AMPLE Nucleus ID 73863, AMPLE Nucleus ID 80327, AMTOR MkII 3.05, The Artist 1.00, BeeBASE-1 1.02, Bitstik Service ROM 0.51, Chameleon ROM 1.0, Colour Dump Rom, Commstar 9003, CPFS+ 1.20, CTS Palette 1.10, Hierarchical DFS 1.05, HKR Utilities 1.00, HKR Utilities 1.10, HKR Utilities 1.20, HKR Utilities 1.30, Instat B00741, Master ROM 1.05, MasterPieCe 1.10, MasterPieCe 800 Manager 2.40, MasterPieCe 900GX Manager 1.20, Maxim 1.0, Meta Assembler 3.30A, Opus Challenger 1.00, Opus Challenger 1.01, Opus Challenger 1.03, OrthoCAM 0.02, Pen-Friend 1.21, Plotter 1.0, Prisma-3 1.30, Prisma-3 2.30, Pull Down RAM Driver 1.00, Quest 2.1B, RAMDisc 1.01, Sciways 2.01, SJ Control ROM 0.23, SJ Control ROM 0.30, System Delta 2.017, Text To Speech 1.01, U2 2nd Processor Utility 1.5, VideoNuLA 1.03, View A1.4, View A3.0 pms (Hack?), Workstation 1.4 #0135, Workstation 1.4 #0148, Workstation 1.5 [Nigel Barnes]
• cgenie_cass: Megapede, Pole Position [Jürgen Buchmüller]
• compis: Action1 Glosprogram (nät/skollicens), Coulombs lag (nät/skollicens), Datorn i kommunikation (enanvändare), Datorn i matematik (nät/skollicens), Får dataregister skvallra? (enanvändare), Får dataregister skvallra? (komplement), Internationella ord från grekiskan (nät/skollicens), Internationella ord från latinet (nät/skollicens), Jorden skiftas, folket skingras (nät/skollicens), Kinetik (nät/skollicens), Matematikverkstad I (beta, nät/skollicens), Millikans försök (enanvändare), Mät energi (enanvändare), MätEtt (enanvändare), RitEtt (enanvändare), Räkna lätt, räkna rätt (demo, version 6175), StatEtt - Analys, Stava rätt på nytt sätt (version 8481), Stil-Plus (alfa 1.0, nät/skollicens), Video-butiken (enanvändare) [FakeShemp]
• eti660_quik: Music Maker, Pong, Wipeout [Robbbert]
• excalibur64: Boot disk [Robbbert]
• fidel_msc:
• Challenger Advanced Chess [hap, Berger, Achim]
• Challenger Book Openings [Berger]
• fmtowns_cd: Dracula Hakushaku - Bishoujo-tachi no Chi no Shitatari, Hyper Planet, Lemon Cocktail Collection, Märchen Toshokan - Grimm Douwa - Bremen no Ongakutai, Nihon no Rekishi - Ishin-hen - Kurofune Raikou, Phobos, Towns Chiri - Jigsaw World [redump.org, r09]
• ggm: Capablanca Edition - Master Chess Endgame [Berger, Achim]
• ibm5150:
• Centipede, Ms. Pac-Man [r09]
• ibm5170:
• Alone in the Dark 2 (France), Cruise for a Corpse, Formula One Grand Prix (Euro), Leisure Suit Larry 1: In the Land of the Lounge Lizards (EGA release), Leisure Suit Larry 1: In the Land of the Lounge Lizards (VGA release), Police Quest in Pursuit of the Death Angel (VGA release), Roberta Williams' Laura Bow in "The Dagger of Amon Ra", Silverball 2 Plus, Speed Racer in the Challenge of Racer X, Subwar 2050 - The Underwater Combat Simulation [ArcadeShadow]
• Chuck Yeager's Air Combat (Gravis Ultrasound version), Dune (5.25"), Frontier - Elite II, Gravis UltraSound (GUS) Installation - V2.05 [r09]
• msx1_cart: Ink - Exxon Surfing [anonymous]
• pc98: Eimmy to Yobanaide (Demo), Ekispert, Ekudorado - Kagami no Naka no Oukoku, Elm Knight - A Living Body Armor (Demo), Elthlead Senshi, EO System 3.0 (v1.10 installer), EPSON Jiko Shindan Program, EPSON MS-DOS 2.11 (Rev. E22), EPSON MS-DOS 2.11 (Rev. R15), EPSON Nihongo Disk BASIC v2.0, Estate, eXOn, eXOn (Demo), Expert-98 [Neo Kobe Collection, r09]
• qx10_flop: CP/M-80 R2.2 for QX-10 & QX-16 1983 [Carl]
• saitek_schess: Strong Play Module [Berger, Achim]
• sgi_mips:
• Barco Creator 7.2, CATIA V5R16, Diagnostics 5.3, Hot Mix 4, IndiZone, IRIX 4.0.2, IRIX 4.0.4B for IP4, IP5, IP6, IP12 and IP17, IRIX 4.0.5, IRIX 5.3 Current Patches December 1997, IRIX 5.3 Recommended/Required Patches September 1997, IRIX 6.0.1, IRIX 6.1, IRIX 6.5.22, IRIX 6.5.30 [archive.org, Davide Cavalca]
• IRIX 6.5.15 [archive.org, fsck.technology, Davide Cavalca]
• IRIX 4.0.4 [archive.org, jrra.zone, Davide Cavalca]
• Ada95 Compiler 1.2 for IRIX 5.3, 6.2 and 6.3, Ada95 Compiler 1.3 for IRIX 6.2, 6.3, 6.4 and 6.5, C++ Translator 3.2, Compiler Execution Environment 7.3 for IRIX 6.5 through 6.5.4, Cosmo Software for IRIX 5.3, 6.2, 6.3 and 6.4, Cosmo Suite, DCE 1.2.2 Base Executive/Client for IRIX 6.5.2, Digital Media Dev Option 1.1, Documenter's Workbench 4.1.3, ENlightenDSM 3.1 for UNIX and NT, Hot Mix 18 - Explore Tools and Technologies for Silicon Graphics, Hot Mix 19, ImageVision Library 3.2, ImageVision Library 3.2.1, IRIS Development Option 4.1.1, IRIS Performer 2.2 Friends Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 Yosemite Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 for IRIX 6.2 and later, IRIS Inventor 1.1.2, IRIX 4.0.5H, IRIX 4.0.5H and 4.0.5IOP R4400 Patch, IRIX 5.1.1, IRIX 5.2, IRIX 5.3 for Indy R4400 175MHz, IRIX 6.2 Development Foundation, IRIX 6.2 Development Libraries, IRIX 6.3 Development Foundation, IRIX 6.3 Development Foundation 1.2 for IRIX 6.3, IRIX 6.3 Development Libraries, IRIX 6.4 Applications August 1997, IRIX 6.4 Development Foundation, IRIX 6.4 Development Libraries, IRIX 6.4 for Origin, Onyx2 and OCTANE, IRIX 6.5.1, IRIX 6.5.6, IRIX Development Foundation 1.2 for IRIX 6.2, IRIX Development Foundation 1.2 for IRIX 6.4, IRIX Networker 4.1.3, IRIX Patch 5.1.1.1, MineSet 2.0.1 for IRIX 6.2 and later, MIPSpro 7.2, MIPSpro 7.3, MIPSpro All-Compiler CD May 1999 for IRIX 6.5 and later, Molecular Inventor Development Kit 1.1, NetWorker 4.2.5 for IRIX 5.3, 6.2, 6.3 and 6.4, Networker 4.2.5 for IRIX 6.2, 6.3 and 6.4, O2 Out of Box Experience, Open Inventor 3D Toolkit 2.1.2, Origin and Onyx2 System Disk Patches, Origin/Onyx2 Patch Supplement for IRIX 6.5, Performance Co-Pilot 1.3 for IRIX 5.3, 6.2, 6.3 and 6.4, Performance Co-Pilot 2.1 for IRIX 6.2, 6.3, 6.4 and 6.5.5, Performance Co-Pilot for Oracle 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for Web Servers 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for WebServers 1.1, ProDev Developers Suite, ProDev Workshop 2.6.5 for IRIX 6.2, 6.3 and 6.4, SCSL Scientific Library 1.2 for IRIX 6.4 and 6.5, Silicon Graphics 1600SW Flat Panel Monitor Owner's Manual, Silicon Graphics MultiLink Adapter Documentation, Visual Magic Tools 1.0, Wavefront Composer 3.5.1 Visualizer Paint 3.5.1, WebFORCE February 1998, WorkShop Pro MPF 2.7 for IRIX 6.2, 6.3 and 6.4 [Bitsavers, Davide Cavalca] Desktop Special Edition 1.0 for Support Customers, European Language Module 1.3, Freeware 2.0 - Unsupported Software compatible with IRIX 6.2 and later, Hot Mix 18, IRIX 6.3 and 6.4 Recommended/Required Patches October 1997, IRIX 6.3 Applications August 1997, IRIX 6.5.13, IRIX 6.5.5, IRIX 6.5.7, IRIX 6.5.9, Insignia SoftWindows 95 4.0 for IRIX 6.3 and 6.4, Network File System 5.3, O2 Demos 1.1.1 for IRIX 6.3 including R10000, O2 IRIX 6.3 Recommended/Required Patches August 1997, ONC3/NFS Version 2, for IRIX 6.2, 6.3 and 6.4, Patch SG0000466, Support Advantage 12/95, Support Advantage 9/95, SupportFolio 5/96, SupportFolio June 96 [ClawGrip, Rampa]
• Alias|Wavefront Advanced Visualizer 4.2, Alias|Wavefront Maya Composer 5.5, Alias|Wavefront PowerAnimator 7.51, Alias|Wavefront PowerAnimator 8.2, Common Desktop Environment 4.3, Cosmo Compress 1.1.1, Database Accelerator 3.0, Desktop Special Edition 1.1, Discreet Effect 6.1.3, Discreet Flame 4.0.2, ENlightenDSM 1.1 for UNIX and NT, European Language Module 1.2, Gauntlet 4.1 INTERNATIONAL for IRIX 6.2, 6.3, 6.4 and 6.5, Hot Mix Volume 11, Hot Mix Volume 12, Hot Mix Volume 17, Hot Mix Volume 8, I-DEAS Master Series Release 6, IMPACT Demos CD 6.2, IMPACT Digital Media 2.1, Indigo2 IMPACT Video for IRIX 6.5, IndiZone2, IndiZone3, Insignia SoftWindows 95 5.0 for IRIX 6.5, IRIS PERFORMER 2.0, IRIX 5.2 for Indy R4600SC/XZ and Presenter, IRIX 6.2, IRIX 6.2 Applications August 1996, IRIX 6.2 with Indigo IMPACT 10000, IRIX 6.3 for O2, Including R10000, IRIX 6.5.2, IRIX 6.5.26, IRIX 6.5.29, IRIX 6.5.4, IRIX 6.5.8, NetWorker 4.2.9 for IRIX 6.2, 6.4 and 6.5, Open Inventor 2.1.5 for IRIX 6.2, 6.3, 6.4 and 6.5, Patches for IRIX 6.2 with Indigo2 8/96, PRISMS 6.4, Samba 2.0.0 for IRIX for IRIX 6.5 and later, SGImeeting 1.0 for IRIX 6.5.2, SupportFolio 10/96, Teleffect 1.0 for IRIX 6.2, 6.3, 6.4, 6.5 for Microsoft NT 4.0 [Davide Cavalca]
• IRIX 5.3, IRIX 6.5 [Davide Cavalca, ClawGrip, Rampa]
• Adobe Illustrator 5.5, Adobe Photoshop 2.5.2, Adobe Photoshop 3.0.1, IRIX 6.5.10, IRIX 6.5.11, IRIX 6.5.12, IRIX 6.5.14, IRIX 6.5.16, IRIX 6.5.17, IRIX 6.5.18, IRIX 6.5.21, IRIX 6.5.23, IRIX 6.5.3 [fsck.technology, Davide Cavalca]
• Indy IRIX 5.1.1, IRIS Development Option 4.0, IRIS Development Option 4.0.1, IRIS Development Option 5.0, IRIS Development Option 5.1, IRIS Development Option 5.3, IRIS Development Option 6.2, IRIX 4.0.1, IRIX 5.0, IRIX 5.2 Beta II, IRIX 5.3 All Indigo2 IMPACT, IRIX 5.3 for Indy including R5000, IRIX 6.2 Applications May 1996, IRIX 6.2 Auxiliary Applications, IRIX 6.5 Beta, IRIX 6.5.19, IRIX 6.5.27, IRIX 6.5.28, IRIX Update 4.0.4, IRIX W4D Update 4.0.1, Network File System 5.0, Network File System 5.0.1, Network File System 5.1, Network File System 5.2, NFS/ONC3 for IRIX 6.2 Version 1.2, O2 Demos 1.0 for IRIX 6.3 including R10000, O2 Demos 1.3 for IRIX 6.5 and later, O2 Out of Box Experience 2.4 for IRIX 6.5 and later, OCTANE Demos 1.3 for IRIX 6.5 and later, Silicon Graphics General and Platform Demos 6.5.12 [jrra.zone, Davide Cavalca]
• Discreet Flame 7.6 [unixfiles.org, Davide Cavalca]
• super80_flop: CP/M boot disk, Super-80 DOS disk, Super-80 DOS disk with games [Robbbert]
• vgmplay:
• Joe Montana II - Sports Talk Football (GEN/MD), Lotus Turbo Challenge (GEN/MD), Madden NFL '95 (GEN/MD), Teddy Boy Blues (GEN/MD), Urusei Yatsura - Dear My Friends (Sega CD) (GEN/MD) [Project2612, Tafoid]
• 8-bit ADV Steins;Gate (NES), AntZ Racing (Nintendo Game Boy Color), Arkanoid - Revenge of DOH (ZX Spectrum 128), Batman (Arcade), Battle Gorilla (Music Mode) (NEC PC-8801), Battle Gorilla (NEC PC-8801), Bob the Builder - Fix-it Fun! (Nintendo Game Boy Color), Bonanza Bros. (ZX Spectrum 128), Commando (Atari 7800), Gauntlet (ZX Spectrum 128), Gauntlet II (ZX Spectrum 128), Gauntlet III - The Final Quest (ZX Spectrum 128), Golden Axe (ZX Spectrum 128), Hyper Olympic 1 (MSX), Hyper Olympic 2 (MSX), Hyper Sports 1 (MSX), Hyper Sports 2 (MSX, PSG), Hyper Sports 2 (MSX, SCC), Hyper Sports 3 (MSX, PSG), Hyper Sports 3 (MSX, SCC), L.E.D. Storm (ZX Spectrum 128), LEGO Island 2 - The Brickster's Revenge (Nintendo Game Boy Color), Mickey's Speedway USA (Nintendo Game Boy Color), Missile - Ground Zero (ZX Spectrum 128), Off The Wall (PC Engine), Puyo Puyo (NES, FDS), Road Runner (Atari System 1), Robot Construction R.C. (Sharp X68000), Sky Jaguar (MSX, PSG), Sky Jaguar (MSX, SCC), Solar Invasion (ZX Spectrum 128), Spawn (Nintendo Game Boy Color), Tetris (Fujitsu FM77AV), Tetris (NEC PC-88VA), Tetris (NEC PC-9801), Tom & Jerry - The Ultimate Game of Cat and Mouse! (NES), U.S. Classic (Seta 1), UWC (NES), Wild Gunman (NES) [vgmrips.net, Tafoid]
• vsmile_cart: Bob le Bricoleur - Les P'tits chantiers de Bob (France), Lil' Bratz Au Top de la Mode - Complices, Cools et Class' (France), Mission Pilote (France) [DisizDream]

## Software list items promoted to working

• amigaocs_flop: Budokan - The Martial Spirit (Euro), Dragon's Lair: Escape from Singe's Castle (Euro), Dungeon Master (Euro, v3.6), Dylan Dog - Ritorno al Crepuscolo (Ita), Elvira - Mistress of the Dark (Euro), Escape from Colditz (Euro), F1 GP Circuits (Euro), Fred (Euro), Graffiti Man (Euro, 5th Anniversary), Great Courts 2 (Euro), Journey to the Center of the Earth (Euro), Knight Force (Euro), Little Computer People (Euro), Loom (Euro, v1.2 19900510), Major Motion (Euro), Moebius - The Orb of Celestial Harmony (USA), North & South (Euro), Omega (Euro), Over the Net (USA), Ports of Call (Euro, v1.1, A600 Smart Start), Seconds Out (Euro, Budget), Shadow Warriors (Euro), Sim City (Euro, v1.2), Skrull the Barbarian (Euro), Strider II (Euro), Sword of Honour (Euro), Terramex (Euro), Thexder (Euro), Wonderland (Euro, v1.27i 19910422) [Angelo Salese, Dirk Best]
• bbc_rom: Solidisk ADFS 2.1 11/10/85, Solidisk ADFS 2.1S, Solidisk DDFS 1.5, Solidisk DDFS 1.9, Solidisk DFS 2.0 (Feb 85), Solidisk DFS 2.0 (Jan 85), Solidisk DFS 2.0A (8271/1770), Solidisk DFS 2.0J (8271/1770), Solidisk DFS 2.0L (8271/1770), Solidisk DFS 2.0m (8271/1770), Solidisk DFS 2.1 (Mar 85), Solidisk DFS 2.1A (1770), Solidisk DFS 2.1J (1770), VideoNuLA 1.02 [Nigel Barnes]
• jaguar: Attack of the Mutant Penguins, Troy Aikman NFL Football [Angelo Salese]
• pc98: Eimmy to Yobanaide, Elvira - Mistress of the Dark, Engage Errands - Miwaku no Shito-tachi, Engage Errands II - Hikari o Ninau Mono, Es no Houteishiki, Escape!, Eteris, Etsuraku no Gakuen, EVE - Burst Error, Exceed Jack - Casinopolis [Barry Rodewald, Angelo Salese, r09]
• x68k_flop: Ajax, Dai Makaimura, Nemesis '90 Kai [Angelo Salese]

## New NOT_WORKING software list additions

• apple2_flop_orig: Wortgefect [4am, Firehawke]
• bbc_rom: ADDER 1.01, Artist Plus (Palette Pad), Artist Plus (Userport Pad), Futures 2.0a, Replay System WD1770 1.11, Richardson Hard Disk (306) 2.0, SEHK Terminal 2.00, SEHK Terminal 4.01 [Nigel Barnes]
• eti660_quik: Maze 2, Space Invaders [Robbbert]
• fmtowns_cd: Lip 3 - Lipstick Adventure 3 [redump.org, r09]
• gmaster: Space Invader, Tank War [Sylver BRUNEAU]
• ibm5150: Wizzardz & War Lordz [LGR]
• mobigo_cart:
• Disney Fairies Explore Your Talents (USA), Disney Jake and the Neverland Pirates (USA), Disney Princess (USA), DreamWorks/Nickelodeon The Penguins of Madagascar - Mission Madness (USA), Thomas & Friends - Really Useful Engines (USA) [TeamEurope, Sean Riddle]
• Disney La Casa de Mickey Mouse (Spain), Nickelodeon Bob Esponja - Defendiendo la Fórmula Secreta (Spain) [Sean Riddle, ClawGrip]
• nuon: Ballistic, FreeFall 3050 A.D., Iron Soldier 3, Merlin Racing, Space Invaders XL, Tempest 3000, Toshiba Sampler (11-1-2000) [incog]
• pc98: Eisei Meijin II, Elysion (2DD version), EPSON Software Installation Program (v2.17), EPSON Software Installation Program (v2.23), EPSON Software Installation Program (v2.27), EPSON Software Installation Program (v3.02) [Neo Kobe Collection, r09]
• st_flop: Street Fighter II: The World Warrior (Euro) [Mikerochip, FakeShemp]
• tvgogo: Baseball (US), Whac-A-Mole (US) [Sean Riddle, David Haywood]
• vsmile_cart: DreamWorks Monstres contre Aliens (France) [DisizDream]
• vsmileb_cart: L'arche de Noé - L'aventure des animaux (France), Les découvertes de Mickey et ses amis (France) [DisizDream]
• vsmilem_cart:
• Disney La Princesse Et La Grenouille - Le grand rêve de Tiana (France), Disney Manny et ses outils (France), Shrek 4 - Il était une fin (France) [DisizDream]
• Disney Meister Manny's Werkzeugkiste (Germany) [TeamEurope]

# MAME 0.222

MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market.
Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver.
The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations.
There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles.
Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices.
There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

## MAME Testers Bugs Fixed

• 00434: [Graphics] (gaplus.cpp) gaplus: Reverse scrolling background moves too slowly. (sasuke)
• 00480: [Graphics] (galaga.cpp) bosco and clones: Background is not erased correctly during title sequence. (hap)
• 00783: [Misc.] (nycaptor.cpp) nycaptor: High score initials entry times out too quickly. (GoldS_TCRF)
• 01731: [Graphics] (atarifb.cpp) atarifb, atarifb1, atarifb4, abaseb, abaseb2: LEDs are connected incorrectly. (hap)
• 05148: [Misc.] (ht68k.cpp) ht68k: System hangs when attempting to boot from floppy. (AJR)
• 05766: [Documentation] (armedf.cpp) armedf, armedff: Correct title is Armed F, not Armed Formation. (J.J.Boy)
• 06456: [Graphics] (seta2.cpp) mj4simai: Missing pan/zoom effects on scene transitions. (David Haywood)
• 06559: [Gameplay] (apple2gs.cpp) All sets in apple2gs.cpp: System 6.0.x freezes on boot. (Peter Ferrie)
• 06833: [Misc.] (einstein.cpp) All einstein.cpp sets: Buffer overrun on DSK image file with more sides than drive heads. (MetalliC)
• 06898: [Documentation] (8080bw.cpp) spclaser and clones: Space Laser and Intruder appear to be hacks of Space War. (GoldS_TCRF)
• 07198: [Documentation] (slapfght.cpp) tigerh and clones: Title should be hyphenated. (AntoPISA)
• 07269: [Graphics] (seta2.cpp) penbros and clones: Incorrect scene transition effects. (David Haywood)
• 07369: [Graphics] (namconb1.cpp) machbrkr: Character sprite animations display incorrectly. (cam900)
• 07536: [Graphics] Prescale option does not work properly with D3D renderer. (Ryan Holtz)
• 07551: [Crash/Freeze] (nes.cpp) nes [galivan]: Game freezes after selecting start or continue. (girosintornillos)
• 07591: [DIP/Input] (pacman.cpp) crush, maketrax: Coin counter increases continuously. (Ivan Vangelista)
• 07620: [Gameplay] (tubep.cpp) tubep, tubepb: “GAME OVER” and stage clear screens are skipped. (hap)
• 07629: [Documentation] (ladybug.cpp) snapjack: Release year is incorrect. (jkburks)
• 07634: [DIP/Input] (subsino2.cpp) mtrain: “Double Up” DIP switch settings are reversed. (joepublic)
• 07635: [DIP/Input] (subsino2.cpp) mtrain: Big/Small button functions are not labeled. (joepublic)
• 07640: [Graphics] (armedf.cpp) armedf and clones: Vertical blanking interval is incorrect, truncating screen vertically. (sasuke)
• 07648: [DIP/Input] (dkong.cpp) dkong3: DIP switch settings use different terminology to game manual. (xelnia)
• 07651: [Documentation] (warpwarp.cpp) sos: Title, manufacturer and release year do not match earliest advertisements. (jkburks)
• 07652: [Documentation] (m10.cpp) andromed: Title, manufacturer and release year are incorrect. (jkburks)
• 07653: [Documentation] (galaxian.cpp) galaxiani: Game appears to be officially licensed, not bootlegged. (jkburks)
• 07656: [Known Issues/To-Do's] (atarisy1.cpp) Two BIOS ROMs are bad dumps. (hap)
• 07657: [DIP/Input] (selz80.cpp) selz80, dagz80: Keyboard auto-repeats when it shouldn’t. (AJR)
• 07663: [Graphics] (gaplus.cpp) gaplus and clones: Star field drawing area is incorrect. (sasuke)
• 07664: [Crash/Freeze] (skylncr.cpp) All machines in skylncr.cpp: [debug] Assertion failure in tilemap code. (AJR)
• 07667: [Crash/Freeze] (pengo.cpp) schick: [debug] Assertion failure on palette initialisation. (David Haywood)
• 07668: [Crash/Freeze] (seattle.cpp) sfrush, sfrushrk and clones: [debug] Assertion failure on start. (AJR)
• 07673: [Sound] All: Recorded MNG and WAV files are out of sync. (hap)
• 07674: [Media Support] (bbc.cpp) bbcb: Solidisk DFS (8271) *CAT command returns Diskfault error. (Carl)
• 07675: [DIP/Input] (gaelco2.cpp) wrally2, wrally2a: Analog steering control doesn’t work. (Ivan Vangelista)
• 07676: [Sound] (gaelco2.cpp) wrally2, wrally2a: Audio channels do not match default screen positions. (Ivan Vangelista)
• 07678: [DIP/Input] (btime.cpp) btime3: Bonus Life DIP switch settings are labeled incorrectly. (Tafoid)

## New working machines

• Black Hole (EFG Sanremo) [f205v, Ivan Vangelista]
• Fidelity Electronics Mini Sensory Chess Challenger (1982 version) [hap, Berger, Achim]
• Fidelity Electronics The Gambit (1989 version) [hap, Berger, Achim]
• Game & Watch: Popeye (Panorama Screen) [algestam, Ryan Holtz]
• Grant Searle Simple 6502 Machine [Frank Palazzolo]
• Grant Searle Simple 6809 Machine [Frank Palazzolo]
• Grant Searle Simple CP/M Machine [Frank Palazzolo]
• Grant Searle Simple Z-80 Machine [Frank Palazzolo]
• Hegener + Glaser Mephisto Junior (1982 version) [hap, Berger, Achim]
• Micro Vs. System: Donkey Kong 3 [algestam, Ryan Holtz]
• Millennium 2000 GmbH Millennium M505 Arcade Neo Portable Spielkonsole (Family Sport 100-in-1) [TeamEurope]
• Millennium 2000 GmbH Millennium M521 Arcade Neo 2.0 (Family Sport 220-in-1) [TeamEurope, David Haywood]
• Morrow Designs MDT 60 Video Display Terminal [Bitsavers, AJR]
• Saitek Kasparov Simultano (ver. C) [hap, Achim]
• SciSys Chess Champion: Super System IV [hap, Berger, Achim]
• SciSys Mini Chess [hap, Sean Riddle]
• Radica / Capcom / Sega Street Fighter II: Special Champion Edition [Ghouls'n Ghosts] (Radica, Arcade Legends) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
• Radica / Sega Genesis Collection Volume 2 (Radica, Arcade Legends) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
• Radica / Sega Super Sonic Gold (Radica Plug & Play) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
• Speed Racer (Senario) [Sean Riddle, Kamaal Brown, David Haywood]
• Super Motor (prototype) [Mirko Buffoni, Roberto Fresca, Retromaniacs, Recreativas.org]
• TwinBee (Bubble System) [Raki, The Dumping Union, David Haywood]
• Vs Power Plus 30-in-1 [Sean Riddle, Kitsune Sniper]
• Zudu-go / 2udu-go [Sean Riddle, David Haywood, anonymous]

## New working clones

• Air Duel (US location test, M82 hardware) [halowarrior40]
• Circus (bootleg) [f205v, caius]
• Cleopatra Fortune (Ver 2.1O 1996/09/05, bootleg) [Jorge Silva, White_Spot]
• Dirt Dash (Rev. DT1 Ver.A, Japan) [Guru]
• DonPachi (Japan, Satsuei version) [PEG]
• dreamGEAR My Arcade Gamer V Portable Gaming System (DGUN-2573) (set 2, older) [Sean Riddle]
• DTK Group PC-XT-Clones with DTK/ERSO-BIOS [rfka01]
• Fidelity Electronics Mini Sensory Chess Challenger (1981 version) [hap, Sean Riddle]
• Gals Panic (Taiwan, EXPRO-02 PCB) [jordigahan, ClawGrip]
• Golden Par Golf (Joystick, V1.0) [Brian Troha, The Dumping Union]
• Hegener + Glaser Mephisto Portorose 32 Bit (v1.04) [Berger]
• Hot Blocks - Tetrix II (set 2) [jordigahan, mariorq, ClawGrip]
• Hot Blocks - Tetrix II (set 3) [Victor Fernandez (City Game), ClawGrip]
• Jackie Chan - The Kung-Fu Master (rev 4?) [coolmod, The Dumping Union]
• Karate Dou (Arfyc bootleg) [Retromaniacs, ArcadeHacker, Recreativas.org]
• Matra & Hachette Alice with MCX-128 [Tim Lindner]
• Novag Super Expert (version A, set 3) [Berger]
• Pit Boss Superstar (9221-12-02, Minnesota version) [David Viens]
• Police Trainer (Rev 1.3B, Rev 0.3 PCB) [Brian Troha, The Dumping Union]
• Prebillian (bootleg) [Kevin Eshbach]
• Raiden II (Spain) [Jorge Silva]
• Road Fighter (set 3, unencrypted) [Porchy]
• SciSys Superstar 36K [Berger, Achim]
• Shuffleshot (v1.35) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
• Shuffleshot (v1.38) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
• Street Fighter (Japan, bootleg) [f205v]
• Tandy Radio Shack MCX-128 [Tim Lindner]
• Trivia (Questions Series 12 Alt Question Rom) [Brian Troha]
• Trivia (Questions Series 14 Alt Question Rom) [Brian Troha]
• Trivia (Version 1.03a Sex questions, Alt revision questions) [Brian Troha]
• Vampire Savior: The Lord of Vampire (Brazil 970519) [Renan Eler, Roberto Louzada, Filipe Nascimento, CPS Raptor group, SHVB]
• Varth: Operation Thunderstorm (bootleg, set 2) [gmx, The Dumping Union]
• Video Pinball (4 ROMs version) [f205v]

## Machines promoted to working

• Bingo Time [TeamEurope, Ivan Vangelista]
• Excalibur Electronics Ford Racing [David Haywood]
• GRiD Computers Compass 1101 [usernameak]
• Kick and Run (World) [dink, David Haywood]
• Ritam Master Monty [hap]
• Ritam Monty Plays Scrabble [hap]
• Tetris + Cherry Master (Corsica, v8.01, set 2) [Ioannis Bampoulas]

## Clones promoted to working

• Kick and Run (US) [dink, David Haywood]
• World Class Bowling Tournament (v1.30) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]

## New machines marked as NOT_WORKING

• Crazy Balls [TTL] [f205v]
• Dardomania (v2.1) [Juan Romero, ClawGrip]
• Densha de GO 3! Tsukin-hen (V2.03J) [andynumbers, The Dumping Union]
• dreamGEAR My Arcade Go Gamer Portable (Family Sport 220-in-1) [Sean Riddle, Kev (FBN), anonymous]
• GNAT Computers GNAT System 10 [Don Maslin Archive, AJR]
• High Roller [malcor]
• Indra / Amper Consola EMT [ClawGrip]
• Jackpot (Ver 16.16L) [f205v]
• JoMoX XBase 09 Midi Controlled Analogue Drum Module [DBWBP]
• Korg DVP-1 Digital Voice Processor [DBWBP]
• Lexibook Compact Cyber Arcade - Marvel Ultimate Spider-Man [Sean Riddle, Kitsune Sniper]
• Matthew Sarnoff Ultim809 [Robbbert]
• Micro-Term / Kurzweil Computer Products ERGO 201 (Special #9233) [Bitsavers]
• Novation BassStation Rack Analogue Synthesizer Module [DBWBP]
• Novation Drum Station [DBWBP]
• Novation Super Bass Station [DBWBP]
• Roland Boss GX-700 Guitar Effects Processor [DBWBP]
• Roland Boss SE-70 Super Effects Processor [DBWBP]
• Roland Boss SX-700 Studio Effects Processor [DBWBP]
• Roland TR-909 Rhythm Composer [anonymous, DBWBP]
• Trebol [PinMAME]
• TV Learning Station (VTech, Germany) [Sean Riddle, TeamEurope]
• Yamaha DX11 Digital Programmable Algorithm Synthesizer [DBWBP]
• Zenith Data Systems Z-22 Terminal [Bitsavers]
• Zone 3D [Sean Riddle, David Haywood]

## New clones marked as NOT_WORKING

• Corona Data Systems, Inc. Corona PPC-21 [rfka01]
• FreeWay (V4.31) [Cristiano-MDQ]
• G2 Systems MasterPieCe 800 Series [Ian Bradbury]
• G2 Systems MasterPieCe 900 Series [Ian Bradbury]
• G2 Systems MasterPieCe 900GX Series [Ian Bradbury]
• International Business Machines PS/1 2011 (international models with ROM DOS) [rfka01]
• International Business Machines PS/1 2121 [rfka01]
• International Business Machines PS/1 2121 (international models with ROM DOS) [rfka01]
• International Business Machines PS/1 2123 [rfka01]
• International Business Machines PS/1 2133 [rfka01]
• IQ Unlimited (Germany) [Alexandre]
• Jackpot (Ver 1.16L) [f205v]
• JUKO NEST 8088 and V20 [rfka01]
• Konglongwang - D-Kids VS Alpha Yaosai (China, Ver 2.501) (MDA-C0081) [tenyuhuang]
• Magic Bomb (Ver. A3.1A) [Cristiano-MDQ]
• Magic Bomb (Ver. AA.72D, 14/11/05) [Cristiano-MDQ]
• Magic Bomb (Ver. AB4.2, 11/10/01) [Cristiano-MDQ]
• Magic Bomb (Ver. AB4.5A, 07/10/02) [Cristiano-MDQ]
• Magic Bomb (Ver. L3.5S) [Cristiano-MDQ]
• Monotech NuXT [rfka01]
• Monotech NuXT v2 [rfka01]
• NCR Class 3302 Model 0110 [rfka01]
• The Raid (alternate set) [jordigahan, ClawGrip]
• Schneider Rundfunkwerke AG 386SX System 40 (VGA) [rfka01]
• Schneider Rundfunkwerke AG Tower AT 201, 202, 220, 240 and 260 (286,EGA) [rfka01]
• Sergey Kiselev Micro 8088 [rfka01]
• Sergey Kiselev Sergey's XT [rfka01]
• Sergey Kiselev Xi processor board [rfka01]
• Shinobi (Datsu bootleg, set 3) [hammy]
• Star Wars (1.01) [PinMAME]
• Super Six Plus II English Mark Darts (Spanish) [jordigahan, ClawGrip]
• Torch Computers Torch Model 301 [Nigel Barnes, Centre for Computing History]
• Torch Computers Torch Model 725 [Nigel Barnes, Jules Richardson]
• Twilight Zone (L-5) [PinMAME]

## New working software list additions

• apple2_flop_clcracked: Animal Watch: Tracks (cleanly cracked), Animal Watch: Whales (cleanly cracked), Animal Watch: Wolves (cleanly cracked), Deutsch: Aktuell 1 (Second Edition) (cleanly cracked), Deutsche Grammatik: der-die-das (cleanly cracked), Dinosaur Construction Kit: Tyrannosaurus Rex (cleanly cracked), German Word Order (cleanly cracked), German Word Order (Revision 2) (cleanly cracked), Homonyms I (Revision 2) (cleanly cracked), Homonyms II (Revision 2) (cleanly cracked), Jabbertalky (cleanly cracked), MECC-A757 Computer Generated Mathematics Materials Volume 1: Problem Solving (Version 1.3) (cleanly cracked), MECC-A816 Electronic Money (Version 1.0) (cleanly cracked), MECC-A816 Electronic Money (Version 1.1) (cleanly cracked), MECC-A824 Classification (Version 1.0) (cleanly cracked), Pronouns I (Revision 2) (cleanly cracked), Pronouns II (Revision 2) (cleanly cracked), Rhymes and Riddles (Revision 2) (cleanly cracked), Sentence Combining (cleanly cracked), The Wizard of Id's WizMath (cleanly cracked), Verbs I (Revision 2) (cleanly cracked), Verbs II (Revision 2) (cleanly cracked) [4am, Firehawke]
• bbc_flop_z80: Z80 Winchester Utilities [Nigel Barnes]
• bbc_hdd: Master 128 ADFS Hard Drive Image V1.03, Master 128 ADFS Hard Drive Image V1.05, Model B ADFS Hard Drive Image B1.06e, Model B ADFS Hard Drive Image B1.31 (Retro Software), Model B ADFS Hard Drive Image B1.42, Model B ADFS Hard Drive Image T1.07 [RetroClinic]
• bbc_rom: 512 FastBoot 1.00, 65C02 Assembler 1.60, AJS Fortran, Acorn DFS 2.45 Rev 1191, Advanced Disc Toolkit 1.71, Amcom E-Net 5.18, AMPLE Nucleus (patched), AMPLE Nucleus ID 108801, AMPLE Nucleus ID 57315, AMPLE Nucleus ID 73863, AMPLE Nucleus ID 80327, AMTOR MkII 3.05, The Artist 1.00, BeeBASE-1 1.02, Bitstik Service ROM 0.51, Chameleon ROM 1.0, Colour Dump Rom, Commstar 9003, CPFS+ 1.20, CTS Palette 1.10, Hierarchical DFS 1.05, HKR Utilities 1.00, HKR Utilities 1.10, HKR Utilities 1.20, HKR Utilities 1.30, Instat B00741, Master ROM 1.05, MasterPieCe 1.10, MasterPieCe 800 Manager 2.40, MasterPieCe 900GX Manager 1.20, Maxim 1.0, Meta Assembler 3.30A, Opus Challenger 1.00, Opus Challenger 1.01, Opus Challenger 1.03, OrthoCAM 0.02, Pen-Friend 1.21, Plotter 1.0, Prisma-3 1.30, Prisma-3 2.30, Pull Down RAM Driver 1.00, Quest 2.1B, RAMDisc 1.01, Sciways 2.01, SJ Control ROM 0.23, SJ Control ROM 0.30, System Delta 2.017, Text To Speech 1.01, U2 2nd Processor Utility 1.5, VideoNuLA 1.03, View A1.4, View A3.0 pms (Hack?), Workstation 1.4 #0135, Workstation 1.4 #0148, Workstation 1.5 [Nigel Barnes]
• cgenie_cass: Megapede, Pole Position [Jürgen Buchmüller]
• compis: Action1 Glosprogram (nät/skollicens), Coulombs lag (nät/skollicens), Datorn i kommunikation (enanvändare), Datorn i matematik (nät/skollicens), Får dataregister skvallra? (enanvändare), Får dataregister skvallra? (komplement), Internationella ord från grekiskan (nät/skollicens), Internationella ord från latinet (nät/skollicens), Jorden skiftas, folket skingras (nät/skollicens), Kinetik (nät/skollicens), Matematikverkstad I (beta, nät/skollicens), Millikans försök (enanvändare), Mät energi (enanvändare), MätEtt (enanvändare), RitEtt (enanvändare), Räkna lätt, räkna rätt (demo, version 6175), StatEtt - Analys, Stava rätt på nytt sätt (version 8481), Stil-Plus (alfa 1.0, nät/skollicens), Video-butiken (enanvändare) [FakeShemp]
• eti660_quik: Music Maker, Pong, Wipeout [Robbbert]
• excalibur64: Boot disk [Robbbert]
• fidel_msc:
• Challenger Advanced Chess [hap, Berger, Achim]
• Challenger Book Openings [Berger]
• fmtowns_cd: Dracula Hakushaku - Bishoujo-tachi no Chi no Shitatari, Hyper Planet, Lemon Cocktail Collection, Märchen Toshokan - Grimm Douwa - Bremen no Ongakutai, Nihon no Rekishi - Ishin-hen - Kurofune Raikou, Phobos, Towns Chiri - Jigsaw World [redump.org, r09]
• ggm: Capablanca Edition - Master Chess Endgame [Berger, Achim]
• ibm5150:
• Centipede, Ms. Pac-Man [r09]
• ibm5170:
• Alone in the Dark 2 (France), Cruise for a Corpse, Formula One Grand Prix (Euro), Leisure Suit Larry 1: In the Land of the Lounge Lizards (EGA release), Leisure Suit Larry 1: In the Land of the Lounge Lizards (VGA release), Police Quest in Pursuit of the Death Angel (VGA release), Roberta Williams' Laura Bow in "The Dagger of Amon Ra", Silverball 2 Plus, Speed Racer in the Challenge of Racer X, Subwar 2050 - The Underwater Combat Simulation [ArcadeShadow]
• Chuck Yeager's Air Combat (Gravis Ultrasound version), Dune (5.25"), Frontier - Elite II, Gravis UltraSound (GUS) Installation - V2.05 [r09]
• msx1_cart: Ink - Exxon Surfing [anonymous]
• pc98: Eimmy to Yobanaide (Demo), Ekispert, Ekudorado - Kagami no Naka no Oukoku, Elm Knight - A Living Body Armor (Demo), Elthlead Senshi, EO System 3.0 (v1.10 installer), EPSON Jiko Shindan Program, EPSON MS-DOS 2.11 (Rev. E22), EPSON MS-DOS 2.11 (Rev. R15), EPSON Nihongo Disk BASIC v2.0, Estate, eXOn, eXOn (Demo), Expert-98 [Neo Kobe Collection, r09]
• qx10_flop: CP/M-80 R2.2 for QX-10 & QX-16 1983 [Carl]
• saitek_schess: Strong Play Module [Berger, Achim]
• sgi_mips:
• Barco Creator 7.2, CATIA V5R16, Diagnostics 5.3, Hot Mix 4, IndiZone, IRIX 4.0.2, IRIX 4.0.4B for IP4, IP5, IP6, IP12 and IP17, IRIX 4.0.5, IRIX 5.3 Current Patches December 1997, IRIX 5.3 Recommended/Required Patches September 1997, IRIX 6.0.1, IRIX 6.1, IRIX 6.5.22, IRIX 6.5.30 [archive.org, Davide Cavalca]
• IRIX 6.5.15 [archive.org, fsck.technology, Davide Cavalca]
• IRIX 4.0.4 [archive.org, jrra.zone, Davide Cavalca]
• Ada95 Compiler 1.2 for IRIX 5.3, 6.2 and 6.3, Ada95 Compiler 1.3 for IRIX 6.2, 6.3, 6.4 and 6.5, C++ Translator 3.2, Compiler Execution Environment 7.3 for IRIX 6.5 through 6.5.4, Cosmo Software for IRIX 5.3, 6.2, 6.3 and 6.4, Cosmo Suite, DCE 1.2.2 Base Executive/Client for IRIX 6.5.2, Digital Media Dev Option 1.1, Documenter's Workbench 4.1.3, ENlightenDSM 3.1 for UNIX and NT, Hot Mix 18 - Explore Tools and Technologies for Silicon Graphics, Hot Mix 19, ImageVision Library 3.2, ImageVision Library 3.2.1, IRIS Development Option 4.1.1, IRIS Performer 2.2 Friends Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 Yosemite Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 for IRIX 6.2 and later, IRIS Inventor 1.1.2, IRIX 4.0.5H, IRIX 4.0.5H and 4.0.5IOP R4400 Patch, IRIX 5.1.1, IRIX 5.2, IRIX 5.3 for Indy R4400 175MHz, IRIX 6.2 Development Foundation, IRIX 6.2 Development Libraries, IRIX 6.3 Development Foundation, IRIX 6.3 Development Foundation 1.2 for IRIX 6.3, IRIX 6.3 Development Libraries, IRIX 6.4 Applications August 1997, IRIX 6.4 Development Foundation, IRIX 6.4 Development Libraries, IRIX 6.4 for Origin, Onyx2 and OCTANE, IRIX 6.5.1, IRIX 6.5.6, IRIX Development Foundation 1.2 for IRIX 6.2, IRIX Development Foundation 1.2 for IRIX 6.4, IRIX Networker 4.1.3, IRIX Patch 5.1.1.1, MineSet 2.0.1 for IRIX 6.2 and later, MIPSpro 7.2, MIPSpro 7.3, MIPSpro All-Compiler CD May 1999 for IRIX 6.5 and later, Molecular Inventor Development Kit 1.1, NetWorker 4.2.5 for IRIX 5.3, 6.2, 6.3 and 6.4, Networker 4.2.5 for IRIX 6.2, 6.3 and 6.4, O2 Out of Box Experience, Open Inventor 3D Toolkit 2.1.2, Origin and Onyx2 System Disk Patches, Origin/Onyx2 Patch Supplement for IRIX 6.5, Performance Co-Pilot 1.3 for IRIX 5.3, 6.2, 6.3 and 6.4, Performance Co-Pilot 2.1 for IRIX 6.2, 6.3, 6.4 and 6.5.5, Performance Co-Pilot for Oracle 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for Web Servers 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for WebServers 1.1, ProDev Developers Suite, ProDev Workshop 2.6.5 for IRIX 6.2, 6.3 and 6.4, SCSL Scientific Library 1.2 for IRIX 6.4 and 6.5, Silicon Graphics 1600SW Flat Panel Monitor Owner's Manual, Silicon Graphics MultiLink Adapter Documentation, Visual Magic Tools 1.0, Wavefront Composer 3.5.1 Visualizer Paint 3.5.1, WebFORCE February 1998, WorkShop Pro MPF 2.7 for IRIX 6.2, 6.3 and 6.4 [Bitsavers, Davide Cavalca] Desktop Special Edition 1.0 for Support Customers, European Language Module 1.3, Freeware 2.0 - Unsupported Software compatible with IRIX 6.2 and later, Hot Mix 18, IRIX 6.3 and 6.4 Recommended/Required Patches October 1997, IRIX 6.3 Applications August 1997, IRIX 6.5.13, IRIX 6.5.5, IRIX 6.5.7, IRIX 6.5.9, Insignia SoftWindows 95 4.0 for IRIX 6.3 and 6.4, Network File System 5.3, O2 Demos 1.1.1 for IRIX 6.3 including R10000, O2 IRIX 6.3 Recommended/Required Patches August 1997, ONC3/NFS Version 2, for IRIX 6.2, 6.3 and 6.4, Patch SG0000466, Support Advantage 12/95, Support Advantage 9/95, SupportFolio 5/96, SupportFolio June 96 [ClawGrip, Rampa]
• Alias|Wavefront Advanced Visualizer 4.2, Alias|Wavefront Maya Composer 5.5, Alias|Wavefront PowerAnimator 7.51, Alias|Wavefront PowerAnimator 8.2, Common Desktop Environment 4.3, Cosmo Compress 1.1.1, Database Accelerator 3.0, Desktop Special Edition 1.1, Discreet Effect 6.1.3, Discreet Flame 4.0.2, ENlightenDSM 1.1 for UNIX and NT, European Language Module 1.2, Gauntlet 4.1 INTERNATIONAL for IRIX 6.2, 6.3, 6.4 and 6.5, Hot Mix Volume 11, Hot Mix Volume 12, Hot Mix Volume 17, Hot Mix Volume 8, I-DEAS Master Series Release 6, IMPACT Demos CD 6.2, IMPACT Digital Media 2.1, Indigo2 IMPACT Video for IRIX 6.5, IndiZone2, IndiZone3, Insignia SoftWindows 95 5.0 for IRIX 6.5, IRIS PERFORMER 2.0, IRIX 5.2 for Indy R4600SC/XZ and Presenter, IRIX 6.2, IRIX 6.2 Applications August 1996, IRIX 6.2 with Indigo IMPACT 10000, IRIX 6.3 for O2, Including R10000, IRIX 6.5.2, IRIX 6.5.26, IRIX 6.5.29, IRIX 6.5.4, IRIX 6.5.8, NetWorker 4.2.9 for IRIX 6.2, 6.4 and 6.5, Open Inventor 2.1.5 for IRIX 6.2, 6.3, 6.4 and 6.5, Patches for IRIX 6.2 with Indigo2 8/96, PRISMS 6.4, Samba 2.0.0 for IRIX for IRIX 6.5 and later, SGImeeting 1.0 for IRIX 6.5.2, SupportFolio 10/96, Teleffect 1.0 for IRIX 6.2, 6.3, 6.4, 6.5 for Microsoft NT 4.0 [Davide Cavalca]
• IRIX 5.3, IRIX 6.5 [Davide Cavalca, ClawGrip, Rampa]
• Adobe Illustrator 5.5, Adobe Photoshop 2.5.2, Adobe Photoshop 3.0.1, IRIX 6.5.10, IRIX 6.5.11, IRIX 6.5.12, IRIX 6.5.14, IRIX 6.5.16, IRIX 6.5.17, IRIX 6.5.18, IRIX 6.5.21, IRIX 6.5.23, IRIX 6.5.3 [fsck.technology, Davide Cavalca]
• Indy IRIX 5.1.1, IRIS Development Option 4.0, IRIS Development Option 4.0.1, IRIS Development Option 5.0, IRIS Development Option 5.1, IRIS Development Option 5.3, IRIS Development Option 6.2, IRIX 4.0.1, IRIX 5.0, IRIX 5.2 Beta II, IRIX 5.3 All Indigo2 IMPACT, IRIX 5.3 for Indy including R5000, IRIX 6.2 Applications May 1996, IRIX 6.2 Auxiliary Applications, IRIX 6.5 Beta, IRIX 6.5.19, IRIX 6.5.27, IRIX 6.5.28, IRIX Update 4.0.4, IRIX W4D Update 4.0.1, Network File System 5.0, Network File System 5.0.1, Network File System 5.1, Network File System 5.2, NFS/ONC3 for IRIX 6.2 Version 1.2, O2 Demos 1.0 for IRIX 6.3 including R10000, O2 Demos 1.3 for IRIX 6.5 and later, O2 Out of Box Experience 2.4 for IRIX 6.5 and later, OCTANE Demos 1.3 for IRIX 6.5 and later, Silicon Graphics General and Platform Demos 6.5.12 [jrra.zone, Davide Cavalca]
• Discreet Flame 7.6 [unixfiles.org, Davide Cavalca]
• super80_flop: CP/M boot disk, Super-80 DOS disk, Super-80 DOS disk with games [Robbbert]
• vgmplay:
• Joe Montana II - Sports Talk Football (GEN/MD), Lotus Turbo Challenge (GEN/MD), Madden NFL '95 (GEN/MD), Teddy Boy Blues (GEN/MD), Urusei Yatsura - Dear My Friends (Sega CD) (GEN/MD) [Project2612, Tafoid]
• 8-bit ADV Steins;Gate (NES), AntZ Racing (Nintendo Game Boy Color), Arkanoid - Revenge of DOH (ZX Spectrum 128), Batman (Arcade), Battle Gorilla (Music Mode) (NEC PC-8801), Battle Gorilla (NEC PC-8801), Bob the Builder - Fix-it Fun! (Nintendo Game Boy Color), Bonanza Bros. (ZX Spectrum 128), Commando (Atari 7800), Gauntlet (ZX Spectrum 128), Gauntlet II (ZX Spectrum 128), Gauntlet III - The Final Quest (ZX Spectrum 128), Golden Axe (ZX Spectrum 128), Hyper Olympic 1 (MSX), Hyper Olympic 2 (MSX), Hyper Sports 1 (MSX), Hyper Sports 2 (MSX, PSG), Hyper Sports 2 (MSX, SCC), Hyper Sports 3 (MSX, PSG), Hyper Sports 3 (MSX, SCC), L.E.D. Storm (ZX Spectrum 128), LEGO Island 2 - The Brickster's Revenge (Nintendo Game Boy Color), Mickey's Speedway USA (Nintendo Game Boy Color), Missile - Ground Zero (ZX Spectrum 128), Off The Wall (PC Engine), Puyo Puyo (NES, FDS), Road Runner (Atari System 1), Robot Construction R.C. (Sharp X68000), Sky Jaguar (MSX, PSG), Sky Jaguar (MSX, SCC), Solar Invasion (ZX Spectrum 128), Spawn (Nintendo Game Boy Color), Tetris (Fujitsu FM77AV), Tetris (NEC PC-88VA), Tetris (NEC PC-9801), Tom & Jerry - The Ultimate Game of Cat and Mouse! (NES), U.S. Classic (Seta 1), UWC (NES), Wild Gunman (NES) [vgmrips.net, Tafoid]
• vsmile_cart: Bob le Bricoleur - Les P'tits chantiers de Bob (France), Lil' Bratz Au Top de la Mode - Complices, Cools et Class' (France), Mission Pilote (France) [DisizDream]

## Software list items promoted to working

• amigaocs_flop: Budokan - The Martial Spirit (Euro), Dragon's Lair: Escape from Singe's Castle (Euro), Dungeon Master (Euro, v3.6), Dylan Dog - Ritorno al Crepuscolo (Ita), Elvira - Mistress of the Dark (Euro), Escape from Colditz (Euro), F1 GP Circuits (Euro), Fred (Euro), Graffiti Man (Euro, 5th Anniversary), Great Courts 2 (Euro), Journey to the Center of the Earth (Euro), Knight Force (Euro), Little Computer People (Euro), Loom (Euro, v1.2 19900510), Major Motion (Euro), Moebius - The Orb of Celestial Harmony (USA), North & South (Euro), Omega (Euro), Over the Net (USA), Ports of Call (Euro, v1.1, A600 Smart Start), Seconds Out (Euro, Budget), Shadow Warriors (Euro), Sim City (Euro, v1.2), Skrull the Barbarian (Euro), Strider II (Euro), Sword of Honour (Euro), Terramex (Euro), Thexder (Euro), Wonderland (Euro, v1.27i 19910422) [Angelo Salese, Dirk Best]
• bbc_rom: Solidisk ADFS 2.1 11/10/85, Solidisk ADFS 2.1S, Solidisk DDFS 1.5, Solidisk DDFS 1.9, Solidisk DFS 2.0 (Feb 85), Solidisk DFS 2.0 (Jan 85), Solidisk DFS 2.0A (8271/1770), Solidisk DFS 2.0J (8271/1770), Solidisk DFS 2.0L (8271/1770), Solidisk DFS 2.0m (8271/1770), Solidisk DFS 2.1 (Mar 85), Solidisk DFS 2.1A (1770), Solidisk DFS 2.1J (1770), VideoNuLA 1.02 [Nigel Barnes]
• jaguar: Attack of the Mutant Penguins, Troy Aikman NFL Football [Angelo Salese]
• pc98: Eimmy to Yobanaide, Elvira - Mistress of the Dark, Engage Errands - Miwaku no Shito-tachi, Engage Errands II - Hikari o Ninau Mono, Es no Houteishiki, Escape!, Eteris, Etsuraku no Gakuen, EVE - Burst Error, Exceed Jack - Casinopolis [Barry Rodewald, Angelo Salese, r09]
• x68k_flop: Ajax, Dai Makaimura, Nemesis '90 Kai [Angelo Salese]

## New NOT_WORKING software list additions

• apple2_flop_orig: Wortgefect [4am, Firehawke]
• bbc_rom: ADDER 1.01, Artist Plus (Palette Pad), Artist Plus (Userport Pad), Futures 2.0a, Replay System WD1770 1.11, Richardson Hard Disk (306) 2.0, SEHK Terminal 2.00, SEHK Terminal 4.01 [Nigel Barnes]
• eti660_quik: Maze 2, Space Invaders [Robbbert]
• fmtowns_cd: Lip 3 - Lipstick Adventure 3 [redump.org, r09]
• gmaster: Space Invader, Tank War [Sylver BRUNEAU]
• ibm5150: Wizzardz & War Lordz [LGR]
• mobigo_cart:
• Disney Fairies Explore Your Talents (USA), Disney Jake and the Neverland Pirates (USA), Disney Princess (USA), DreamWorks/Nickelodeon The Penguins of Madagascar - Mission Madness (USA), Thomas & Friends - Really Useful Engines (USA) [TeamEurope, Sean Riddle]
• Disney La Casa de Mickey Mouse (Spain), Nickelodeon Bob Esponja - Defendiendo la Fórmula Secreta (Spain) [Sean Riddle, ClawGrip]
• nuon: Ballistic, FreeFall 3050 A.D., Iron Soldier 3, Merlin Racing, Space Invaders XL, Tempest 3000, Toshiba Sampler (11-1-2000) [incog]
• pc98: Eisei Meijin II, Elysion (2DD version), EPSON Software Installation Program (v2.17), EPSON Software Installation Program (v2.23), EPSON Software Installation Program (v2.27), EPSON Software Installation Program (v3.02) [Neo Kobe Collection, r09]
• st_flop: Street Fighter II: The World Warrior (Euro) [Mikerochip, FakeShemp]
• tvgogo: Baseball (US), Whac-A-Mole (US) [Sean Riddle, David Haywood]
• vsmile_cart: DreamWorks Monstres contre Aliens (France) [DisizDream]
• vsmileb_cart: L'arche de Noé - L'aventure des animaux (France), Les découvertes de Mickey et ses amis (France) [DisizDream]
• vsmilem_cart:
• Disney La Princesse Et La Grenouille - Le grand rêve de Tiana (France), Disney Manny et ses outils (France), Shrek 4 - Il était une fin (France) [DisizDream]
• Disney Meister Manny's Werkzeugkiste (Germany) [TeamEurope]

# MAME 0.194

Today we’re proud to deliver MAME 0.194, the first MAME release of 2018. Following on from the optimisation in last month’s release, MAME now features a Hyperstone E1-XS recompiler, giving substantial performance improvements in a number of Korean games. Several issues affecting cheats, lua scripting, the internal debugger, and disassembly have been resolved. We’ve added support for the prototype Atari game Cyberstorm, and Gaelco’s Last KM which was designed to integrate with an exercise bike. This release expands and improves support for TV games with fixed software. Additions include the TV Boy II, Super TV Boy, and Radica Space Invaders. Emulation has been substantially improved for games using NES-derived hardware from V.R. Technologies.
The flow of LCD handheld games shows no sign of abating This month we’ve added Thief in Garden, Super Double Dragon, Vindicators, Skeleton Warriors, and The Incredible Crash Test Dummies. There are plenty more improvements to FM Towns emulation in this release, allowing more games to boot and fixing graphical errors. The Matsushita MyBrain 3000 and closely-related Ericsson Step/One have been promoted to working. Acorn Electron peripherals have been overhauled and several new options are available.
In arcade emulation, we’ve got improved graphics emulation for Nintendo’s Popeye, and support for two more bootleg versions. There are also improvements to graphical effects in several Data East games, and improvements to IGS PGM2 emulation making Knights of Valour 3 playable. Plenty more alternate versions of supported arcade games have been added. One does deserve a mention, and that’s Bioplaything Cop, a prototype of Gaelco’s Biomechanical Toy.
As always, you can get the source or Windows binaries from the download page.

## MAMETesters Bugs Fixed

• 02076: [Graphics] (playch10.cpp) playch10 ALL: Playchoice-10 driver needs LEDs added for single-screen BIOS (Vas Crabb)
• 03790: [Crash/Freeze] (ms32.cpp) gratia, gratiaa: Unhandled priority type f8 (Angelo Salese)
• 05632: [Crash/Freeze] (nwk-tr.c) racingj2, racingj2j: [debug] Crash shortly after OK
• 06282: [Crash/Freeze] (snes.cpp) snes [rivaltrfu, rushbeat]: Black Screen (Angelo Salese)
• 06548: [Crash/Freeze] (namcos21.cpp) winrun, winrun91, winrungp: [debug] Assert when starting emulation (Vas Crabb)
• 06623: [Interface] Full Screen Brightness/Contrast/Gamma settings not working anymore (smf)
• 06710: [Crash/Freeze] (snes.cpp) snes [blackhwk]: On the “blackhawk” cartridge ROM, the game didn’t start (Angelo Salese)
• 06791: [Graphics] (splash.cpp) splash and clones: Wrong sprite priority on bonus items (AJR)
• 06799: [Crash/Freeze] (dynax.cpp) hjingi: Emulation hang (AJR)
• 06804: [Crash/Freeze] (midyunit.cpp) strkforc: Black screen after ROM check (sjy96525)
• 06806: [Graphics] Bitmap overlays don’t display with bgfx video output [Ryan Holtz]
• 06810: [Misc.] Memory leak in m6502 CPU cores (AJR)
• 06811: [Misc.] Memory leak in m6809 CPU core (AJR)
• 06813: [Misc.] Memory leak in options (AJR)
• 06816: [Interface] AddressSanitizer: alloc/dealloc mismatch when closing DIP switch menu (Firewave)
• 06817: [Misc.] (naomi.cpp) mushi2k4: Runtime error: index out of bounds (MetalliC)
• 06825: [Sound] (gng.cpp) diamond: Missing Level Start Music (AJR)
• 06831: [Crash/Freeze] (compucolor.cpp) compclr2: AddressSanitizer: FPE with -flop asndware (Firewave)
• 06845: [Gameplay] (sms.cpp) gamegear [shinfrc2]: Corrupt tiles on first in-game textbox, corrupt audio when loading save (Tafoid)
• 06847: [Graphics] (hh_tms1k.cpp) bankshot: Missing leftmost column (hap)
• 06857: [Cheat System] (btoads.cpp) 34010 & 34020: Cheats not working in btoads and other games (O. Galibert)

## New working machines

• Alphie - The Electronic Robot (patent) [hap]
• Cyberstorm (prototype) [ShouTime, The Dumping Union, Christophe Marignol, Sean Sutton, gamerfan, Brandon Munger, Renato Mucciarelli, Jan Stuhler, Jeffrey Gray, Aaron Giles, Phil Bennett]
• Electronic Number Muncher [hap, Sean Riddle]
• Golden Axe (Tiger handheld) [hap, Sean Riddle]
• Last KM (Ver 1.0.0275) [Asociación Retroacción, Ricardo Puerto]
• Kingsford Match Me [hap, Sean Riddle]
• Otakara Itadaki Luffy Kaizoku-Dan! (Japan, v1.02) [SpinalFeyd, Chris Penny, Luca Elia, The Dumping Union]
• Sensible Soccer plus [Cannon Fodder, Mega lo Mania] (Radica, Arcade Legends) (Europe) [Sean Riddle]
• Skeleton Warriors - The Dark Crusade (Tiger handheld) [hap, Sean Riddle]
• Space Invaders [Lunar Rescue, Colony 7, Qix, Phoenix] (Radica, Arcade Legends TV Game) [Team Europe, Sean Riddle]
• Street Fighter II: Special Champion Edition [Ghouls'n Ghosts] (Radica, Arcade Legends) (Europe) [David Haywood]
• Super Double Dragon (Tiger handheld) [hap, Sean Riddle]
• Super TV Boy (PAL) [Sean Riddle, incog]
• The Incredible Crash Dummies (Tiger handheld) [hap, Sean Riddle]
• Thief in Garden [hap, Sean Riddle, ssj]
• TI unknown electronic maze game (patent) [hap, Sean Riddle]
• TV Boy II (PAL) [David Shah]
• unknown electronic Space Invaders game (patent) [hap]
• Vindicators (Tiger handheld) [hap, Sean Riddle]

## New working clones

• Amstrad CPC6128 (Spain) [Enrique Ausina, Guru]
• Area 51 / Maximum Force Duo (R3000, 2/02/98) [Brian Troha, The Dumping Union]
• Bioplaything Cop (Ver. 1.0.1823, prototype) [Asociación Retroacción, Ricardo Puerto]
• Cadash (Spain, version 1) [caius, The Dumping Union]
• Cookie & Bibi 2 (set 2) [Hammy]
• Driving Force (Galaxian conversion, Seatongrove UK) [Ivàn Adrià, The Dumping Union]
• Four Trax (Asia) [Arzeno Fabrice, The Dumping Union]
• Game Fighter (bootleg) [incog]
• Kick Goal (set 2) [balrog]
• Knights of Valour 2 / Sangoku Senki 2 (ver. 104, 102, 100HK) [twistedsymphony]
• Knights of Valour 2 New Legend (V300, Oversea) [unknown]
• Knights of Valour 2 New Legend (V301, Oversea) [unknown]
• Knights of Valour 2 New Legend (V302, Oversea) [unknown]
• Knights of Valour 3 (V101, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
• Maniac Square (unprotected, Version 1.0, Checksum 66B1, 960419/1 PCB) [f205v]
• NEW Moero!! Pro Yakyuu Homerun Kyousou [ShouTime, Ryan Holtz, Neil Moore, Bryan Mobley, Gary Kertopermono, Jeffrey Gray, Damian Rogers, Smitdogg, The Dumping Union]
• Oriental Legend 2 (V101, Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
• Oriental Legend 2 (V103, Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
• Oriental Legend 2 (V104, Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
• Popeye (bootleg set 2) [Joe Magiera]
• Popeye (bootleg set 3) [caius]
• Pretty Soldier Sailor Moon (Ver. 95/03/21, Europe) [rtw, ShouTime, The Dumping Union]
• Pretty Soldier Sailor Moon (Ver. 95/03/21, Hong Kong) [rtw, ShouTime, The Dumping Union]
• Pretty Soldier Sailor Moon (Ver. 95/03/21, Japan) [rtw, ShouTime, The Dumping Union]
• Pretty Soldier Sailor Moon (Ver. 95/03/21, Korea) [rtw, ShouTime, The Dumping Union]
• Pretty Soldier Sailor Moon (Ver. 95/03/21, Taiwan) [rtw, ShouTime, The Dumping Union]
• Pretty Soldier Sailor Moon (Ver. 95/03/21, USA) [rtw, ShouTime, The Dumping Union]
• Samurai Shodown V / Samurai Spirits Zero (NGM-2700, set 2) [Sugoi Helsinki]
• Super World Court (World, bootleg) [hammy, The Dumping Union]
• Track & Field (Centuri, unencrypted) [RiddledTV, Bryan McPhail, The Dumping Union]
• Turbo Force (World, set 2) [Corrado Tomaselli, The Dumping Union]
• World Class Bowling (v1.0) [Brian Troha, The Dumping Union]
• X-Men: Children of the Atom (Brazil 950331) [SHVB, David Haywood, smf]

## Machines promoted to working

• 100 in 1 (D-CAT8 8bit Console, set 1) (v5.01.11-frd, BL 20041217) [David Shah]
• 110 in 1 CoolBaby (CoolBoy RS-1S) [David Shah]
• 138 in 1 CoolBaby (CoolBoy RS-5, PCB060-10009011V1.3) [David Shah]
• 777777 in 1 (8 bit Slim Station, NEWPXP-DVT22-A PCB) [David Shah]
• 888888 in 1 (8 bit Slim Station, NEWPXP-DVT22-A PCB) [David Shah]
• Defender M2500P 120-in-1 [David Shah]
• dreamGEAR 101 in 1 [David Shah]
• dreamGEAR 75-in-1 [David Shah]
• dreamGEAR Wireless Motion Control with 130 games (DGUN-2500) [David Shah]
• Game Prince RS-1 [David Shah]
• Game Prince RS-16 [David Shah]
• Knights of Valour 3 (V104, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
• Matsushita MyBrain 3000 [Edström, Fredrik Öhrström]
• Road Burners (ver 1.04) [Ted Green]
• TeleVideo Model 910 [R. Belmont, AJR]
• VG Pocket (VG-2000) [David Shah]
• VG Pocket Mini (VG-1500) [David Shah]

## Clones promoted to working

• 100 in 1 (D-CAT8 8bit Console, set 2) [David Shah]
• Ericsson Step/One [Edström, Fredrik Öhrström]
• Knights of Valour 3 (V102, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
• Knights of Valour 3 (V100, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
• Road Burners (ver 1.0) [Ted Green]

## New machines marked as NOT_WORKING

• BittBoy Mini FC 300 in 1 [David Shah]
• dreamGEAR My Arcade Gamer V Portable Gaming System (DGUN-2573) [David Shah]
• Game & Watch: Super Mario Bros. (new wide screen) [hap, Sean Riddle, Ryan Holtz]
• Golden Tee Golf: Home Edition [Sean Riddle]
• Lucky Ball 96 (Ver 3.50 - 627) [Roberto Fresca]
• Missing In Action [Roberto Fresca, Ioannis Bampoulas]
• Odyssey (Silicon Gaming) [Roberto Fresca]
• Quick Pick 5 [R. Belmont, coolmod, Ryan Holtz, Smitdogg, The Dumping Union]
• Sagitta 180 serial terminal [Felipe Sanches, Werner Moecke]
• Sartorius-Werke GmbH 3733 (digital scale) [Mike McBike, rfka01, Vas Crabb]
• Strike Zone (Purple Star) [unknown]
• SY-889 300 in 1 Handheld [David Shah]
• Tiger (slot) [Roberto Fresca, Ioannis Bampoulas]
• Trocana [trap15, The Dumping Union]
• Video Challenger [hap, Sean Riddle, incog]
• VTech Reader Laptop E (Germany) [David Haywood]

## New clones marked as NOT_WORKING

• DEC VT220 (Version 2.1) [AJR]
• Jolly Card (Italian, bootleg, set 2) [Roberto Fresca, Ioannis Bampoulas]
• Lucky Ball 96 (Ver 3.50 - 616) [Roberto Fresca]
• Lucky Ball 96 (Ver 3.50 - 623) [Roberto Fresca]
• Lucky Ball 96 (Ver 3.50 - 626) [Roberto Fresca]
• Super 97-2 (Witch Bonus) [Roberto Fresca, Ioannis Bampoulas]
• TVI-912B [modem7]

## New working software list additions

• bbc_flop_6502: Advanced BASIC [Nigel Barnes]
• bbc_flop_80186: Problem Solver 2.0, Rat Driver 1.0 [Nigel Barnes]
• cd32: Base Jumpers, Beavers, Bump 'N Burn, Deep Core, D-Generation, Fireforce, Guardian, Naughty Ones, Quik the Thunder Rabbit [EoceneMiacid]
• dragon_cart: FarmFax Trainer [Nigel Barnes]
• electron_cart: Advanced Battery-Backed RAM, Click v1.00, Click v1.01, Click v1.04, Pegasus 400 v1.01 [Nigel Barnes]
• fmtowns_flop: 15 Puzzle, Abas, Abas New, B-Braker 3, Battle Fighters 2 - Yume o Kaketa Tatakai, Bau, Break of Tower, Ground Attack, Haou Soudatsu Battle Fighters, Heboris, Heli-Command, Heli-Rescue, An Illusional World Kastalia, Iron Fist - The Revised Edition, Mahjong Gensoukyoku / Mahjong Fantasia Taikenban, Mister - Meitantei Toujou, Panic Ball II, Quazzle [Justin Kerk]
• ibm5150:
• Advanced Dungeons & Dragons - Eye of the Beholder II: The Legend of Darkmoon [breiztiger]
• A-Train (5.25"), A-Train (3.5"), Arcade Blockbusters! (Ghosts'n Goblins & Sarge) [Justin Kerk]
• ibm5170:
• Blake Stone: Aliens of Gold (v2.1), Blake Stone: Aliens of Gold (v3.0), Inca 2: Wiracocha (French/German/English) Inca (Italian), Links 386 Pro, Links Championship Course: Bountiful Golf Club Championship Course, Simon the Sorcerer, Wing Commander II - Vengeance of the Kilrathi - Speech Accessory Pack [Arcade Shadow]
• A-Train Construction Set, Aces of the Pacific, Aces of the Pacific Expansion Disk - WWII: 1946, Aces Over Europe (French), Byte Size Software #137 - Boppin' & Dits and Dats, Byte Size Software #149 - AJ's Quest & Machine Nation, Spectre Challenger (V1.1, 1993-11-08) [Justin Kerk]
• ibm5170_cdrom.xml:
• Geo Light Moon (Japan v1.00), Kotobuki (Japan), KU2 Impact (Japan), Saru Suberi (Japan), Seraphim Saigo No Tenshi (Japan), Silicon Scream (Japan) [Rod_Wod]
• S.T.G. [Uroko Sakanabito]
• Sound Blaster 16 CD driver [VOGONS]
• OS/2 Warp 4 [WinWorld]
• stepone_flop: Collections of small games, Microsoft Multiplan v1.04, MS-DOS v1.25, RJE - IBM 3780 Remote Batch Terminal Emulator v1.0M, Wordstar v3.24 [Mattis Lind, Edström]

## Software list items promoted to working

• dragon_cart: Delta DOS [Nigel Barnes]
• electron_cart: Click v1.03, Pegasus 400 v1.02 [Nigel Barnes]

## New NOT_WORKING software list additions

• cd32: Arabian Nights, Battletoads, Benefactor, Black Viper Bubba 'N' Stix, Bubble 'N Squeak, Chuck Rock, Chuck Rock II - Son of Chuck, Dangerous Streets, Darkseed, Donk! The Samurai Duck!, Dragonstone, Emerald Mines, Flink, Fly Harder, Frontier - Elite II, Global Effect, Gloom, International Karate +, Kid Chaos, Marvin's Marvellous Adventure, Myth - History in the Making, Overkill + Lunar-C, Roadkill, Skeleton Krew [EoceneMiacid]
• electron_cart: Advanced Plus 34, Advanced Quarter Meg RAM, Cumana Floppy Disc System v1.01, Cumana Floppy Disc System v1.02, Slogger Electron Disk System v1.00, Slogger Electron Disk System v1.02, Slogger Electron Disk System v1.03 [Nigel Barnes]
• electron_rom: Advanced BASIC Editor Plus, Advanced BASIC Editor & Toolkit, AMX Mouse Support v2.1 [Nigel Barnes]
• fmtowns_flop: Battle Fighters 3 - Inishie no Jashin Densetsu, Dream Fighters, Image, Rumstorm, Rumuder [Justin Kerk]
• ibm5150: ABC's Wide World of Sports Boxing [Justin Kerk]
• ibm5170_cdrom:
• 3D Power Games Volume 1, 688I Hunter-Killer, Aces of the Pacific, Aces over Europe, Alien Odyssey (Europe), Animal, Archibald Applebrook's Abenteuer (Germany v1.00), Archon Ultra (v1.1), Ark of Time, Back to Baghdad, Baphomets Fluch II - Die Spiegel der Finsternis (Germany A707197), Baphomets Fluch II - Die Spiegel der Finsternis (Germany CVIR102400), Battle Bugs, Battlecruiser 3000 AD, Blood Bowl, Blown Away, Broken Sword II - Las Fuerzas del Mal (Spain), Chronomaster, Clif Danger, Command Adventures: Starship, Command & Conquer: Red Alert, Command & Conquer - Red Alert (Budget), Command & Conquer - Red Alert (Netherlands), Command & Conquer Teil 2 - Alarmstufe Rot (Germany), Conqueror AD 1086 (Germany), Conquest of the New World Deluxe Edition, Creatures (Germany), Cyber Judas, Darker, Frankenstein - Life or Death, Fuzzy's World of Miniature Space Golf, The 11th Hour - Der Nachfolger von 7th Guest (Germany), The Curse of Monkey Island, [archive.org]
• Bakusou PC Choro Q (Japan), Battle BEAT 2000 L.E (Japan), Briganty - The Roots of Darkness for Windows (Japan), Moon (Japan) [Rod_Wod]
• stepone_flop: Custom integrated office suite [Mattis Lind, Edström]

• Chinese (Simplified) [YuiFAN]
• Dutch [Jos van Mourik]
• German [RafTacker]
• Greek [BraiNKilleRGR]

## Source Changes

• ygv608.cpp improvements: [Agiri]
• Added mosaic effect for Galaga Arrangement Ending/Staffroll.
• Guessed that R#13 is used for transparent color – fixes ‘COLOR TEST’ in ND-1 self-test.
• Fixed a small graphics glitch in Rally-X Arrangement.
• Added option to disable saving NVRAM on exit. [AJR]
• Added ER1400 serial EAROM device. [AJR]
• Fixed many disassembler bugs: [AJR]
• mc68hc11: Fixed dissassembly of instructions with 16-bit operands (immediate or direct).
• m6809: Fixed disassembly of relative instructions.
• lc8670: Fixed disassembler to make it not completely broken.
• mcs48, s2650: Use paged mode for disassembler.
• lr35902: Fixed disassembly.
• attache: Added RS-232 serial ports. [AJR]
• f1gp: Fixed getting stuck on “ID CHECK”. [AJR]
• splash: Draw sprites in reverse order (fixes MT6791). [AJR]
• Fixed masking of signed integer types in debug state. [AJR]
• citycon: Fix sound CPU speed, and hooked up PSG read (fixed cop car spin sound). [AJR]
• tv910: Fix character row format, implemented video attributes, made self-test work, improved keyboard hookup, and added character set switch. [AJR]
• vt220: Split into two sets and fixed ROM loading for the earlier version. [AJR]
• mcs48: Program counter wraps at 11 bits. [AJR]
• mcs48: More specific emulation of Intel 8021: [AJR]
• Separated disassembler for i802x (including unemulated 8022 instructions).
• Provided separate (though mostly just more limited) 8021 opcode table.
• Writes to 8021 P0 no longer go through memory space.
• mcs51: Added DPTR, P0, P1, P2 and P3 to debug state registration. [AJR]
• dec_lk201: Switched to more sensible natural keyboard assignments for six keys above cursor block. [AJR, Bavarese]
• stvvdp1.cpp: Fixed color calculations for non-mode 5 sprites and mode 2 transparent pen. [Angelo Salese]
• Improves Virtual Hydlide avatar shadow and Scud: the Disposable Assassin.
• ms32.cpp: Improved and cleaned up tile-tile priorities. [Angelo Salese]
• Fixes title screen in Suchie Pai 2, Gratia intermissions and Hayaoshi Quiz Nettou Namahousou flame screen during attract.
• hng64.cpp: Enabled preliminary ROZ floor for Fatal Fury Wild Ambition and Buriki One. [Angelo Salese]
• snes_snd.cpp: Made TnDIV divide by 256 when setting written is 0, and merged timer counters into a single function. [Angelo Salese]
• blockout.cpp improvements: [Angelo Salese]
• Fixed Agress text layer offset, and worked around initial VRAM check.
• Converted to SCREEN_RAW_PARAMS and fixed visible area for Agress and Block Out.
• Fixed input labels and hookups, following manual and in-game descriptions.
• taito_f3.cpp: Removed outdated kludge for Darius Gaiden. [Angelo Salese]
• x1.cpp: Moved video functions into their own file and improved encapsulation. [Angelo Salese]
• calchase.cpp: Added some keyboard inputs. [Angelo Salese]
• Some PC AT 2D accelerator updates: [Barry Rodewald]
• s3: Reset hardware pointer colour select is on reading CR45, as per documentation.
• mach8/mach32: Limit sourcex/y to 11 bits (fixes mach32 detection in bundled win9x drivers).
• mach32: Mapped hardware pointer registers and got hardware cursor to display (still needs work).
• mach32: Added 8514/A-compatible DAC registers (fixes I/O port conflict in DOS mach32 utilities, and 8bpp colours under win9x).
• mach8: Added Scan To X command (used by win9x drivers to write cursor data).
• mach32: Corrected display of 16bpp video mode in Windows 9x.
• r9751: Added keyboard input queue and CBX OS stack tracing. [Brandon Munger]
• vgmplay: Added HuC6280 stereo output, K054539, dual OKIM6295, NMK112 banking, and QSound support. [cam900]
• qdrmfgp, djmain, konamigq: Moved sample RAM to K054539 address map. [cam900]
• Moved Sega MultiPCM bank schems to device address map, and converted segas32 and segam1audio to configured banking. [cam900]
• Fixes Outrunners, which uses a 0x1800-byte header for 512 samples, and two 512KiB banks for sample data.
• psikyo4.cpp: Cleaned up YMF278B banking. [cam900]
• Converted Data East ACE chip emulation to a device and improved alpha blend/fade/palette effects. [cam900]
• drgnmst: Fixed palette (12-bit RGB 4-bit intensity) – fixes fading. [cam900]
• rohga.cpp: Improved priority and alpha blending, and removed outdated comments. [cam900]
• Removed redundant code from DECO drivers, and demoted games with missing effects to MACHINE_IMPERFECT_GRAPHICS. [cam900]
• dassault: Added raw screen parameters. [cam900]
• deco16ic: Split pf1/pf2 RAM allowing sizes to differ. [cam900]
• cninja.cpp: Cleaned up I/O and protection handling. [cam900]
• blackt96: Hooked up sound and fixed pickup colours. [David Haywood]
• pgm2 improvements: [David Haywood]
• Fixed foreground tilemap size (fixes kov3 boss death sequences).
• Handle MSB of zooming (used by kov3).
• Implemented sprite disable bit (fixes stray graphics in kov3 attract mode).
• Fixed save state support (also affects ARM CPU core).
• Added support for Datel Game Booster Playstation peripheral. [David Haywood]
• Fixed and tidied the tvboy driver. [David Haywood]
• Improved free play DIP switch defaults for Grudge Match sets. [David Haywood]
• Default to off for parent set as free play doesn’t work, and default to on for older clone as coin mode doesn’t work.
• Moved sets using different CPUs out of VTech Genesis IQ driver. [David Haywood]
• Converted Radica Mega Drive-based TV games from sofware list entries to system drivers. [David Haywood]
• vii.cpp: Corrected parent/clone relationships and demoted to not working. [David Haywood]
• Added SY-889 ROM and machine, and implemented memory map, DMA, and RGP palette for correct colours. [David Shah]
• Made multiple improvements to nes_vt driver, including fixes to graphics and memory mapping. [David Shah]
• Fixed sample end position in sound/gaelco.cpp – fixes clicking sounds in various games. [dink]
• Added SN54/74166 8-Bit Parallel-In/Serial-Out Shift Register device. [Dirk Best, Luca Elia]
• asteroid: Added coin counters and clarified LEDs. [Dirk Best]
• 74153: Improved interface. [Dirk Best]
• d88_dsk: Added some safety checks to avoid reading beyond the end of the file. [Dirk Best]
• didact.cpp: Split out of Candela and Esselte 100 computers into their own drivers for clarity. [Edström]
• MyBrain 3000/JB-3000/Ericsson PC Step/One imrpovements: [Edström, Fredrik Öhrström]
• Refactored graphics circuit, added color in 320x200 mode, fixed text scrolling, and added 80-character 640×200 mode.
• Fixed speed issue by reducing CPU clock by 50% as suggested by RAM waitstates in the schematics.
• Added support for -ramsize with 128K option and 256K default.
• Emulated the INT7 pull down and up for the keyboard, and added support for three keyboard variants.
• Added high-resolution 640×400 mode, and added crude cursor support for 40-character mode.
• Added monochrome monitor support with palette to match the 525Nm P39 phoshor used in the Ericsson DU4721 monitor.
• Completed interrupt support, including jumper settings.
• Fixed crude support for 36×25 color text mode, and added graphics mode 0 (resolution depends on monitor used).
• gba: Use correct initial mapping for movie cartridges – fixes v_sharkt, v_shrek, and v_shrek2. [endrift, Ryan Holtz]
• hp2645: Added RS232 I/O, multiple charcter sets, beeper, and option switches. [F.Ulivi]
• hh_sm510: Renamed Game & watch ROM sets to be more immediately recognisable. [hap]
• Replaced ROM patches with protection simulation for route16, metafox, and maketrax. [iq_132, Robbbert]
• aristmk5.cpp: Updated names/descriptions and improved internal artwork for a number of games. [Heihachi_73]
• ti85.cpp: Marked ti83p, ti83pse, ti84p, and ti84pse as NOT_WORKING, and added some more ti84p BIOS ROMs. [Julian Lachniet]
• ymz770.cpp: Updated documentation and tidied up. [MetalliC]
• pgm2.cpp: Emulated kov3 ROM module communication and removed hack. [MetalliC]
• pgm2.cpp: Improved simulation using real data, and made fake keys for kov3 V100 and V104. [MetalliC]
• v9938 should abort a command when the mode is switched before completion.
• Converted loging to use logmacro.h helpers.
• ti99: Fixed debugger interference with cartridge selection line. [Michael Zapf]
• Improved Acorn Electron peripheral emulation: [Nigel Barnes]
• electron_plus1: Added Slogger Expansion 2.00 and 2.01.
• electron: Added Rombox and Rombox+ expansion devices, and electron_rom software list.
• electron: Re-implemented expansion port interface to access full 6502 bus.
• Re-implemented cartridge slot device, and added several cartridge devices.
• BBC Opus FDC updates: [Nigel Barnes]
• bbc_opus8272: Connected TC strobe, device is now working.
• bbc_opus2791: Added DDOS 3.16 BIOS option.
• bbc_opus2793: Added DDOS 3.36 BIOS option.
• Differentiate between cartridge (cart) and romimage (rom) in generic slots. [Nigel Barnes]
• Converted machine configuration builders to member functions of the state classes and simplified prototype. [O. Galibert]
• swtpc09, isbc8010b, jtc_es40: Fixed typos. [O. Galibert]
• attache: Fixed SIO mapping. [O. Galibert]
• Replaced list of crystal/resonatooscillator frequencies with a solution that doesn’t require recompiling everything on changes. [O. Galibert]
• Fixed/worked around many errors reported by Coverity. [Oliver Stöneberg]
• Restored SANITIZE make option. [Oliver Stöneberg]
• Added artwork override and fallback options. [phulshof]
• quickpick5: Hooked up ROM readbacks, improved visible area, hooked up color RAM, and allowed POST to pass. [R. Belmont]
• konmedal: Allowed shuriboy to display and fully pass POST, and hooked up I/O ports. [R. Belmont]
• mac: Added preliminary working but imperfect sound for maclc3. [R. Belmont]
• chdcd: Recognize ISO images with 2336 byte sectors. [R. Belmont, Angelo Salese]
• mac: Added support for “BootBug” NuBus remote debugger card. [Al Kossow, R. Belmont]
• FM Towns improvements: [r09]
• Fixed horizontal wrap for bitmap layers.
• Refactored line drawing, with support for zoom up to ×16, and better wrapping.
• Added support for all sixteen horizontal zoom levels supported by the hardware instead of just 5 (used in Misty and Rayxanber).
• Simplified the line wrap detection code and added support all use cases including vertical scrolling and layer 1 with sprites.
• Doubled line size when in single-layer plus high color mode.
• Made the line wrapping code aware of VRAM page selection.
• Fixed misplaced bottom lines.
• Fixed vertical sync flag read from port 0xcff86 – Birdy Soft games now boot.
• Implemented horizontal sync read from 0xcff86 – later 4th Unit games now boot (based on Barry Rodewald’s implementation).
• Fixed missing pixels in single-layer modes.
• Fixed CD-ROM regressions that caused some games not to boot (e.g. Emerald Dragon or Indiana Jones and the Last Crusade).
• Replaced 3dgolfha floppy dump with HxC MFM format dump, allowing copy protection check to pass.
• Documented all non-working software list items.
• alphatpx: Add HSYNC callback – allows P2 series machines to continue to MOS monitor and boot disks. [rfka01]
• Lucky Ball 96 updates: [Roberto Fresca]
• Hooked PPI 8255 for I/O, identified ST6265 MCU, and identified VRAM/VDP.
• Added DAC 08 (not yet wired yet to the PPI 8255 due to troubles with mode 2).
• Decrypted/unscrambled program ROM.
• Documented I/O circuitry, PCB layout, edge connector, and DIP switches.
• miaction, tigerslt: Decrypted programs and palettes. [Roberto Fresca]
• goldstar.cpp: Expanded maincpu region from 32KiB to 64KiB for lucky8 and derivatives and mapped ROM in 0xC000-0xF7FF range. [Roberto Fresca]
• Neraidoula: Added notes about tiles from another game inside the graphics ROMs. [Roberto Fresca]
• funworld.cpp: Updated notes for Jolly Card Italian sets. [Roberto Fresca]
• e132xs: Added recompiler covering opcodes used by supported games. [Ryan Holtz]
• Added gross hack to fix kof10th save states. [smf]
• Improved support for unusual Windows build configurations: [smf]
• Added workround for clang static builds and enabled them again.
• Don’t force -O1 on clang builds.
• Use dynamic linking for windows SDL builds to work around an apparent linker bug.
• Fix building with Qt debugger.
• Added skeleton Sega network device. [smf]
• vamphalf: Improved mdig speedup, removed “space” calls, and replaced magic numbers with enumeration constants. [smf]
• Improved Mr Kicker speedup and standardised the rest apart from except aoh. [smf]
• popeye: Improved video emulation: [smf]
• Fixed background in popeyej, popeyejo and popeyebl.
• Fixed horizontal and vertical scroll register behaviour in popeye.
• Changed function names from game name to the hardware ID the functionality was first used in.
• Fixed popeye background scrolling when screen is flipped.
• Implemented tile palette banking on TNX1 hardware (guess based on PROM contents).
• Implemented sprite priority and clipping according to description in MT03725.
• Moved protection save state into driver_start() leaving driver init for decryption.
• Combine sprite PROMs and invert bootleg PROMs in the ROM load.
• Bank the sprite palette and only update the palette if the bank register changes.
• Draw background directly into bitmap and include the area above the background buffer.
• Fixed Z80 disassembly when \$ed, \$dd and \$fd prefixes are used but the instruction is not valid. [smf]
• vg5k: Removed bad ROM dump. [Sylvain Glaize]
• Use C locale for int/float in XML files. [Vas Crabb]
• Detect attached debugger on OSX before generating trace/breakpoint trap. [Vas Crabb]
• Converted zippath directory to a C++ interface. [Vas Crabb]
• playch10: Exposed countdown LEDs through output system and added internal layout to display them. [Vas Crabb]
• k001604: Implemented front layer rotate and zoom. [Ville Linde]
• Added GLSL bicubic filter (Catmull-Rom spline), and fixed pixel coordinates and sampling in GLSL bilinear filter. [webghost009]
• mac: Added version 1.3 ROM to BootBug card. [Al Kossow]
• tv912c: Redumped program ROM. [Al Kossow]
• wd2010.cpp: Use calculated access times typical for MFM drives of that age instead of hard coded values. [Bavarese]
• Fix Visual Studio build when path to source contains spaces. [Björn Moser]
• mosaic.cpp: Add PCB layout for Mosaic and derived CPU/sound from oscillator frequencies. [Brian Troha]
• sorcerer_cass.xml: Updated details for Orb of Halucidon and Air Traffic Controller based on original manuals. [exidyboy]
• gaelco2: Updated documentation based on photos of PCBs. [f205v]
• c65.cpp: Added some notes and corrected CPU clock. [Guru]
• cps1.cpp: Verified wofr1 program ROM dumps. [hammy, The Dumping Union]
• Updated “2017” strings to “2018” where relevant. [Jonathan Holt]
• hiscore.dat: Updated for current MAME version. [Leezer]
• blockhl.cpp: Restored button 2 and 3 and joystick down inputs for Quarth and Block Hole. [Mikejmoffitt]
• Fixed a couple of issues reported by Coverity. [MoochMcGee]
• pgm2.cpp: Dumped internal firmware for kov3 and kov3_102 ROM module keys. [Peter Wilhelmsen, Morten Shearman Kirkegaard]
• Updated Popeye hardware documentation. [Porchy]
• csplayh5.cpp: Redumped nuretemi sound ROM. [ShouTime, The Dumping Union]
• Corrected years for Virtua Fighter 2 and Behind Enemy Lines. [sjy96525]
• ibm5170.xml: Redumped ku2impact and kotobuki CD into .iso and .bincue and commented the source data. [Tafoid]
• thepit.cpp: Fixed Lives DIP switches for Intrepid bootleg sets. [Tafoid]
• gamegear.xml: Fixed NVRAM size for shinfrc2 and clones, allowing games to function properly (MT06845). [einstein95, Tafoid]